/[escript]/branches/intelc_win32/finley/test/python/data_meshes/win32/hex_2D_o2_cell_all.xml
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Contents of /branches/intelc_win32/finley/test/python/data_meshes/win32/hex_2D_o2_cell_all.xml

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Revision 743 - (show annotations)
Sat Jun 24 11:44:55 2006 UTC (12 years, 10 months ago) by woo409
File MIME type: text/xml
File size: 1689 byte(s)
+ Some additional files for the win32 port
  + The additional test meshes are because windows produces floating point numbers like this 12e+001 where are unix is 12e+01
  + nelix_kb_options.py is my notebooks config file. I've included it as an example of win32 compilation options
  + system_dep.h is there for win32 shared library function export/import macros and also to use the intel mathimf.h library since the standard MS VC++ math.h doesn't have all the necessary functions. NOTE this file must be included before all other headers to prevent inclusion of math.h
1 <?xml version="1.0"?>
2 <!-- $Id: hex_2D_o2_cell_all.xml 153 2005-10-25 01:51:20Z jgs $ -->
3 <VTKFile type="UnstructuredGrid" version="0.1">
4 <UnstructuredGrid>
5 <Piece NumberOfPoints="8" NumberOfCells="1">
6 <Points>
7 <DataArray NumberOfComponents="3" type="Float32" format="ascii">
8 0.000000e+000 0.000000e+000 0.000000e+000
9 5.000000e-001 0.000000e+000 0.000000e+000
10 1.000000e+000 0.000000e+000 0.000000e+000
11 0.000000e+000 5.000000e-001 0.000000e+000
12 1.000000e+000 5.000000e-001 0.000000e+000
13 0.000000e+000 1.000000e+000 0.000000e+000
14 5.000000e-001 1.000000e+000 0.000000e+000
15 1.000000e+000 1.000000e+000 0.000000e+000
16 </DataArray>
17 </Points>
18 <Cells>
19 <DataArray Name="connectivity" type="Int32" format="ascii">
20 0 2 7 5 1 4 6 3
21 </DataArray>
22 <DataArray Name="offsets" type="Int32" format="ascii">
23 8
24 </DataArray>
25 <DataArray Name="types" type="UInt8" format="ascii">
26 23
27 </DataArray>
28 </Cells>
29 <CellData Scalars="data_s" Vectors="data_v" Tensors="data_t2">
30 <DataArray Name="data_s" type="Float32" NumberOfComponents="1" format="ascii">
31 5.000000e-001
32 </DataArray>
33 <DataArray Name="data_v" type="Float32" NumberOfComponents="3" format="ascii">
34 5.000000e-001 1.000000e+000 0.000000e+000
35 </DataArray>
36 <DataArray Name="data_t2" type="Float32" NumberOfComponents="9" format="ascii">
37 -5.500000e+000 -1.050000e+001 0.000000e+000 -6.000000e+000 -1.100000e+001 0.000000e+000 0.000000e+000 0.000000e+000 0.000000e+000
38 </DataArray>
39 <DataArray Name="data_t" type="Float32" NumberOfComponents="9" format="ascii">
40 5.500000e+000 1.050000e+001 0.000000e+000 6.000000e+000 1.100000e+001 0.000000e+000 0.000000e+000 0.000000e+000 0.000000e+000
41 </DataArray>
42 </CellData>
43 </Piece>
44 </UnstructuredGrid>
45 </VTKFile>

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