/[escript]/branches/intelc_win32/finley/test/python/data_meshes/win32/hex_3D_order2.msh
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Contents of /branches/intelc_win32/finley/test/python/data_meshes/win32/hex_3D_order2.msh

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Revision 752 - (show annotations)
Mon Jun 26 02:25:41 2006 UTC (12 years, 11 months ago) by woo409
File size: 1869 byte(s)
+ Added a qsort.c file which contains a drop in replacement for qsort (call it as qsortG). This one appears to be a stable implementation and the test .msh files on windows have been set up to be the same as unix again except for the exponent digits (3 instead of 2).
With ALL the qsorts replaced with qsortG only two tests fail now on win32:
test_normal_onFunctionOnContactOne
test_normal_onFunctionOnContactZero

Both give wrong result errors.

I will check this same code on the altix (including the use of qsortG and see if Altix has the same problem.
1 $Id: hex_3D_order2.msh 150 2005-09-15 03:44:45Z jgs $
2 3D-Nodes 20
3 0 0 111 0.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000
4 1 1 110 5.000000000000000e-001 0.000000000000000e+000 0.000000000000000e+000
5 2 2 112 1.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000
6 3 3 101 0.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
7 5 4 102 1.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
8 6 5 121 0.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
9 7 6 120 5.000000000000000e-001 1.000000000000000e+000 0.000000000000000e+000
10 8 7 122 1.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
11 9 8 11 0.000000000000000e+000 0.000000000000000e+000 5.000000000000000e-001
12 11 9 12 1.000000000000000e+000 0.000000000000000e+000 5.000000000000000e-001
13 15 10 21 0.000000000000000e+000 1.000000000000000e+000 5.000000000000000e-001
14 17 11 22 1.000000000000000e+000 1.000000000000000e+000 5.000000000000000e-001
15 18 12 211 0.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
16 19 13 210 5.000000000000000e-001 0.000000000000000e+000 1.000000000000000e+000
17 20 14 212 1.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
18 21 15 201 0.000000000000000e+000 5.000000000000000e-001 1.000000000000000e+000
19 23 16 202 1.000000000000000e+000 5.000000000000000e-001 1.000000000000000e+000
20 24 17 221 0.000000000000000e+000 1.000000000000000e+000 1.000000000000000e+000
21 25 18 220 5.000000000000000e-001 1.000000000000000e+000 1.000000000000000e+000
22 26 19 222 1.000000000000000e+000 1.000000000000000e+000 1.000000000000000e+000
23 Hex20 1
24 0 0 0 2 8 6 18 20 26 24 1 5 7 3 9 11 17 15 19 23 25 21
25 Rec8 6
26 1 100 0 6 8 2 3 7 5 1
27 3 1 0 18 24 6 9 21 15 3
28 5 10 0 2 20 18 1 11 19 9
29 4 2 2 8 26 20 5 17 23 11
30 6 20 6 24 26 8 15 25 17 7
31 2 200 18 20 26 24 19 23 25 21
32 Rec8_Contact 0
33 Point1 0

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