/[escript]/branches/intelc_win32/finley/test/python/data_meshes/win32/hex_3D_order2_onFace.msh
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Contents of /branches/intelc_win32/finley/test/python/data_meshes/win32/hex_3D_order2_onFace.msh

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Revision 748 - (show annotations)
Sat Jun 24 15:09:10 2006 UTC (12 years, 11 months ago) by woo409
File size: 2069 byte(s)
+ run_generators.py now has a commented section that you can uncomment to have it dump out the reference files
+ Win32 output files differ not only in the exponent (e+000 instead of e+00) format but also in order for part of the file. The same code has been compiled on altix and it passes the tests with the original files. I've no idea why the win32 version produces a different order.
THIS REQUIRES FURTHER INVESTIGATION
Does the output file require the lines to be in a specific order (it doesn't appear to effect anything else)?
1 Rectangular 3 x 3 x 3 mesh
2 3D-Nodes 20
3 0 0 111 0.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000
4 1 1 110 5.000000000000000e-001 0.000000000000000e+000 0.000000000000000e+000
5 2 2 112 1.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000
6 3 3 101 0.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
7 5 4 102 1.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
8 6 5 121 0.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
9 7 6 120 5.000000000000000e-001 1.000000000000000e+000 0.000000000000000e+000
10 8 7 122 1.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
11 9 8 11 0.000000000000000e+000 0.000000000000000e+000 5.000000000000000e-001
12 11 9 12 1.000000000000000e+000 0.000000000000000e+000 5.000000000000000e-001
13 15 10 21 0.000000000000000e+000 1.000000000000000e+000 5.000000000000000e-001
14 17 11 22 1.000000000000000e+000 1.000000000000000e+000 5.000000000000000e-001
15 18 12 211 0.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
16 19 13 210 5.000000000000000e-001 0.000000000000000e+000 1.000000000000000e+000
17 20 14 212 1.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
18 21 15 201 0.000000000000000e+000 5.000000000000000e-001 1.000000000000000e+000
19 23 16 202 1.000000000000000e+000 5.000000000000000e-001 1.000000000000000e+000
20 24 17 221 0.000000000000000e+000 1.000000000000000e+000 1.000000000000000e+000
21 25 18 220 5.000000000000000e-001 1.000000000000000e+000 1.000000000000000e+000
22 26 19 222 1.000000000000000e+000 1.000000000000000e+000 1.000000000000000e+000
23 Hex20 1
24 0 0 0 2 8 6 18 20 26 24 1 5 7 3 9 11 17 15 19 23 25 21
25 Hex20Face 6
26 2 200 18 20 26 24 0 2 8 6 19 23 25 21 9 11 17 15 1 5 7 3
27 3 1 0 18 24 6 2 20 26 8 9 21 15 3 1 19 25 7 11 23 17 5
28 4 2 2 8 26 20 0 6 24 18 5 17 23 11 1 7 25 19 3 15 21 9
29 5 10 0 2 20 18 6 8 26 24 1 11 19 9 3 5 23 21 7 17 25 15
30 6 20 6 24 26 8 0 18 20 2 15 25 17 7 3 21 23 5 9 19 11 1
31 1 100 0 6 8 2 18 24 26 20 3 7 5 1 9 15 17 11 21 25 23 19
32 Hex20Face_Contact 0
33 Point1 0

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