/[escript]/branches/intelc_win32/finley/test/python/data_meshes/win32/hex_contact_3D_order2_onFace.msh
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Contents of /branches/intelc_win32/finley/test/python/data_meshes/win32/hex_contact_3D_order2_onFace.msh

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Revision 752 - (show annotations)
Mon Jun 26 02:25:41 2006 UTC (12 years, 11 months ago) by woo409
File size: 4107 byte(s)
+ Added a qsort.c file which contains a drop in replacement for qsort (call it as qsortG). This one appears to be a stable implementation and the test .msh files on windows have been set up to be the same as unix again except for the exponent digits (3 instead of 2).
With ALL the qsorts replaced with qsortG only two tests fail now on win32:
test_normal_onFunctionOnContactOne
test_normal_onFunctionOnContactZero

Both give wrong result errors.

I will check this same code on the altix (including the use of qsortG and see if Altix has the same problem.
1 $Id: hex_contact_3D_order2_onFace.msh 150 2005-09-15 03:44:45Z jgs $
2 3D-Nodes 40
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5 2 2 112 1.000000000000000e+000 0.000000000000000e+000 0.000000000000000e+000
6 3 3 101 0.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
7 5 4 102 1.000000000000000e+000 5.000000000000000e-001 0.000000000000000e+000
8 6 5 121 0.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
9 7 6 120 5.000000000000000e-001 1.000000000000000e+000 0.000000000000000e+000
10 8 7 122 1.000000000000000e+000 1.000000000000000e+000 0.000000000000000e+000
11 9 8 11 0.000000000000000e+000 0.000000000000000e+000 2.500000000000000e-001
12 11 9 12 1.000000000000000e+000 0.000000000000000e+000 2.500000000000000e-001
13 15 10 21 0.000000000000000e+000 1.000000000000000e+000 2.500000000000000e-001
14 17 11 22 1.000000000000000e+000 1.000000000000000e+000 2.500000000000000e-001
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17 20 14 212 1.000000000000000e+000 0.000000000000000e+000 5.000000000000000e-001
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34 44 31 22 1.000000000000000e+000 1.000000000000000e+000 7.500000000000000e-001
35 45 32 211 0.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
36 46 33 210 5.000000000000000e-001 0.000000000000000e+000 1.000000000000000e+000
37 47 34 212 1.000000000000000e+000 0.000000000000000e+000 1.000000000000000e+000
38 48 35 201 0.000000000000000e+000 5.000000000000000e-001 1.000000000000000e+000
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41 52 38 220 5.000000000000000e-001 1.000000000000000e+000 1.000000000000000e+000
42 53 39 222 1.000000000000000e+000 1.000000000000000e+000 1.000000000000000e+000
43 Hex20 2
44 0 0 0 2 8 6 18 20 26 24 1 5 7 3 9 11 17 15 19 23 25 21
45 7 0 27 29 35 33 45 47 53 51 28 32 34 30 36 38 44 42 46 50 52 48
46 Hex20Face 10
47 1 100 0 6 8 2 18 24 26 20 3 7 5 1 9 15 17 11 21 25 23 19
48 3 1 0 18 24 6 2 20 26 8 9 21 15 3 1 19 25 7 11 23 17 5
49 4 2 2 8 26 20 0 6 24 18 5 17 23 11 1 7 25 19 3 15 21 9
50 5 10 0 2 20 18 6 8 26 24 1 11 19 9 3 5 23 21 7 17 25 15
51 6 20 6 24 26 8 0 18 20 2 15 25 17 7 3 21 23 5 9 19 11 1
52 9 200 45 47 53 51 27 29 35 33 46 50 52 48 36 38 44 42 28 32 34 30
53 10 1 27 45 51 33 29 47 53 35 36 48 42 30 28 46 52 34 38 50 44 32
54 11 2 29 35 53 47 27 33 51 45 32 44 50 38 28 34 52 46 30 42 48 36
55 12 10 27 29 47 45 33 35 53 51 28 38 46 36 30 32 50 48 34 44 52 42
56 13 20 33 51 53 35 27 45 47 29 42 52 44 34 30 48 50 32 36 46 38 28
57 Hex20Face_Contact 1
58 2 100 18 20 26 24 0 2 8 6 19 23 25 21 9 11 17 15 1 5 7 3 27 29 35 33 45 47 53 51 28 32 34 30 36 38 44 42 46 50 52 48
59 Point1 0

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