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######################################################## |
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# |
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# Copyright (c) 2003-2008 by University of Queensland |
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# Earth Systems Science Computational Center (ESSCC) |
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# http://www.uq.edu.au/esscc |
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# |
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# Primary Business: Queensland, Australia |
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# Licensed under the Open Software License version 3.0 |
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# http://www.opensource.org/licenses/osl-3.0.php |
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# |
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######################################################## |
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|
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__copyright__="""Copyright (c) 2003-2008 by University of Queensland |
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Earth Systems Science Computational Center (ESSCC) |
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http://www.uq.edu.au/esscc |
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Primary Business: Queensland, Australia""" |
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__license__="""Licensed under the Open Software License version 3.0 |
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http://www.opensource.org/licenses/osl-3.0.php""" |
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__url__="http://www.uq.edu.au/esscc/escript-finley" |
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|
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""" |
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@var __author__: name of author |
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@var __copyright__: copyrights |
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@var __license__: licence agreement |
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@var __url__: url entry point on documentation |
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@var __version__: version |
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@var __date__: date of the version |
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""" |
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|
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__author__="John Ngui, john.ngui@uq.edu.au" |
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|
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|
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import vtk |
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from mapper import DataSetMapper |
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from actor import Actor3D |
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from constant import Viewport |
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from texture import Texture |
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from plane import PlaneSource |
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from transform import Transform, TransformFilter |
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|
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# NOTE: DataSetMapper, Actor3D, Texture, PlaneSource, Transform and |
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# TransformFilter were inherited to allow access to their public methods |
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# from the driver. |
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class Image(DataSetMapper, Actor3D, Texture, PlaneSource, Transform, |
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TransformFilter): |
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""" |
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Class that displays an image which can be scaled (upwards and downwards) |
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and has interaction capability. The image can also be translated and |
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rotated along the X, Y and Z axes. |
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|
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@attention: Translating an image works differently (opposite) compared to |
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translating a plane. For example, a positive translation along the |
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z-axis moves a plane up. However, if the identical translation is applied |
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on an image, the image moves down. |
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""" |
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|
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# The SOUTH_WEST default viewport is used when there is only one viewport. |
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# This saves the user from specifying the viewport when there is only one. |
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def __init__(self, scene, image_reader, viewport = Viewport.SOUTH_WEST): |
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""" |
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@type scene: L{Scene <scene.Scene>} object |
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@param scene: Scene in which the image is to be displayed |
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@type image_reader: L{ImageReader <imagereader.ImageReader>} |
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object |
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@param image_reader: Deal with source of data for vizualisation |
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@type viewport: L{Viewport <constant.Viewport>} constant |
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@param viewport: Viewport in which the image is to be displayed |
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""" |
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|
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self.__image_reader = image_reader |
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self.__viewport = viewport |
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|
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# Keeps track whether Image has been modified. |
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self.__modified = True |
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Texture.__init__(self) |
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PlaneSource.__init__(self) |
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Transform.__init__(self) |
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TransformFilter.__init__(self) |
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DataSetMapper.__init__(self) |
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Actor3D.__init__(self) |
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scene._addVisualizationModules(self) |
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|
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# ----- Image ----- |
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|
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self._setupTexture(image_reader._getImageReaderOutput()) |
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self._setupTransformFilter(self._getPlaneSourceOutput(), |
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self._getTransform()) |
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|
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self._setupDataSetMapper(self._getTransformFilterOutput()) |
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self._setupActor3D(self._getDataSetMapper()) |
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|
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self._setTexture(self._getTexture()) |
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scene._addActor3D(self.__viewport, self._getActor3D()) |
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|
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def _isModified(self): |
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""" |
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Return whether the Image has been modified. |
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|
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@rtype: Boolean |
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@return: True or False |
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""" |
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|
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if (self.__modified == True): |
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return True |
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else: |
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return False |
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|
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def _render(self, scene): |
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""" |
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Render the image. |
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|
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@type scene: L{Scene <scene.Scene>} object |
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@param scene: Scene in which the image is to be displayed |
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""" |
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|
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if(self._isModified() == True): |
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self.__isModified = False |
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|
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|