# Diff of /trunk/doc/install/binmac.tex

revision 3334 by jfenwick, Thu Oct 28 05:26:37 2010 UTC revision 3335 by jfenwick, Wed Nov 3 05:02:57 2010 UTC
# Line 15  Line 15
15
16  \esfinley can be installed as a stand-alone bundle, containing all the required tools.  \esfinley can be installed as a stand-alone bundle, containing all the required tools.
17
Please note, the current packages do not support \openmp\footnote{This is due to a bug related to gcc 4.3.2.} or \mpi\footnote{Producing packages for \mpi requires knowing something about your computer's configuration.}.
If you need these features you may need to compile \esfinley from source (see Chapter~\ref{chap:allsrc}.)

18  For more information on using the \file{run-escript} command please see the User Guide.  For more information on using the \file{run-escript} command please see the User Guide.
19
20  \subsection{Stand-alone bundle \macosx 10.5.6 (Leopard'')}  \subsection{Stand-alone bundle \macosx 10.5 (Leopard'')}
21
22  You will need to download both escript (\file{escript_3.0_osx.dmg}) and the support files (\file{escript-support_3.0_osx.dmg}).  You will need to download both escript (\file{escript_3.2_osx.dmg}) and the support files (\file{escript-support_3.0_osx.dmg}).
23    This point release uses the same support bundle as previous releases so if you already have it you don't need a new version.
24  \begin{itemize}  \begin{itemize}
25  \item Create a folder to hold escript (no spaces in the name please).  \item Create a folder to hold escript (no spaces in the name please).
26  \item Open the \file{.dmg} files and copy the contents to the folder you just created.  \item Open the \file{.dmg} files and copy the contents to the folder you just created.
27  \end{itemize}  \end{itemize}
28
29  To use escript, open a terminal\footnote{If you do not know how to open a terminal on Mac, then just type \texttt{terminal} in the spotlight (search tool on the top of the right corner) and once found just click on it.} and type  To use escript, open a terminal\footnote{If you do not know how to open a terminal on Mac, then just type \texttt{terminal} in the spotlight (search tool on the top of the right corner) and once found, just click on it.} and type
30  \begin{shellCode}  \begin{shellCode}
31  x/escript.d/bin/run-escript  x/escript.d/bin/run-escript
32  \end{shellCode}  \end{shellCode}
# Line 36  where \textit{x} is the absolute path to Line 34  where \textit{x} is the absolute path to
34
35  If you wish to save on typing you can add \file{x/escript.d/bin} to your PATH variable (where \textit{x} is the absolute path to your install).  If you wish to save on typing you can add \file{x/escript.d/bin} to your PATH variable (where \textit{x} is the absolute path to your install).
36
This bundle has been tested on \macosx 10.6.2 (Snow Leopard''), but we have not tried to build from source.
37
38  % Now type  The previous point release (3.1) installed sucessfully on \macosx 10.6.2 (Snow Leopard'') but we have not tested this one.
39  % \begin{shellCode}
% ./install.sh
% \end{shellCode}
% which will make some changes to your dynamic libraries to take into account their current location. Remember, you have  to do this only once, when you just copied from our bundle. This procedure will not work if you decide to move your already working bundle into another folder. You have to copy it from our bundle again into your desired new location.
%
% Test your installation by running:
% \begin{shellCode}
%  x/stand/escript.d/bin/escript
% \end{shellCode}
% You should get a normal python shell.
%

Legend:
 Removed from v.3334 changed lines Added in v.3335