/[escript]/trunk/doc/user/pyvisi.tex
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revision 1050 by jongui, Fri Mar 16 04:54:17 2007 UTC revision 1051 by jongui, Wed Mar 21 21:56:54 2007 UTC
# Line 255  data. Line 255  data.
255  \subsubsection{\Map class}  \subsubsection{\Map class}
256    
257  \begin{classdesc}{Map}{scene, data_collector,  \begin{classdesc}{Map}{scene, data_collector,
258  viewport = Viewport.Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
259    outline = True}
260  Class that shows a scalar field on a domain surface. The domain surface  Class that shows a scalar field on a domain surface. The domain surface
261  can either be colored or grey-scaled, depending on the lookup table used.  can either be colored or grey-scaled, depending on the lookup table used.
262  \end{classdesc}  \end{classdesc}
# Line 266  Methods from \ActorThreeD. Line 267  Methods from \ActorThreeD.
267  \subsubsection{\MapOnPlaneCut class}  \subsubsection{\MapOnPlaneCut class}
268    
269  \begin{classdesc}{MapOnPlaneCut}{scene, data_collector,  \begin{classdesc}{MapOnPlaneCut}{scene, data_collector,
270  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
271    outline = True}
272  This class works in a similar way to \Map, except that it shows a scalar  This class works in a similar way to \Map, except that it shows a scalar
273  field on a plane. The plane can be translated and rotated along the X, Y and  field on a plane. The plane can be translated and rotated along the X, Y and
274  Z axes.  Z axes.
# Line 278  Methods from \ActorThreeD and \Transform Line 280  Methods from \ActorThreeD and \Transform
280  \subsubsection{\MapOnPlaneClip class}  \subsubsection{\MapOnPlaneClip class}
281    
282  \begin{classdesc}{MapOnPlaneClip}{scene, data_collector,  \begin{classdesc}{MapOnPlaneClip}{scene, data_collector,
283  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
284    outline = True}
285  This class works in a similar way to \MapOnPlaneCut, except that it shows a  This class works in a similar way to \MapOnPlaneCut, except that it shows a
286  scalar field clipped using a plane.  scalar field clipped using a plane.
287  \end{classdesc}  \end{classdesc}
# Line 289  Methods from \ActorThreeD, \Transform an Line 292  Methods from \ActorThreeD, \Transform an
292  \subsubsection{\MapOnScalarClip class}  \subsubsection{\MapOnScalarClip class}
293    
294  \begin{classdesc}{MapOnScalarClip}{scene, data_collector,  \begin{classdesc}{MapOnScalarClip}{scene, data_collector,
295  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
296    outline = True}
297  This class works in a similar way to \Map, except that it shows a scalar  This class works in a similar way to \Map, except that it shows a scalar
298  field clipped using a scalar value.  field clipped using a scalar value.
299  \end{classdesc}  \end{classdesc}
# Line 375  and \StructuredPoints. Line 379  and \StructuredPoints.
379  \subsubsection{\Contour class}  \subsubsection{\Contour class}
380    
381  \begin{classdesc}{Contour}{scene, data_collector,  \begin{classdesc}{Contour}{scene, data_collector,
382  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
383    outline = True}
384  Class that shows a scalar field by contour surfaces. The contour surfaces can  Class that shows a scalar field by contour surfaces. The contour surfaces can
385  either be colored or grey-scaled, depending on the lookup table used. This  either be colored or grey-scaled, depending on the lookup table used. This
386  class can also be used to generate iso surfaces.  class can also be used to generate iso surfaces.
# Line 387  Methods from \ActorThreeD and \ContourMo Line 392  Methods from \ActorThreeD and \ContourMo
392  \subsubsection{\ContourOnPlaneCut class}  \subsubsection{\ContourOnPlaneCut class}
393    
394  \begin{classdesc}{ContourOnPlaneCut}{scene, data_collector,  \begin{classdesc}{ContourOnPlaneCut}{scene, data_collector,
395  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
396    outline = True}
397  This class works in a similar way to \MapOnPlaneCut, except that it shows a  This class works in a similar way to \MapOnPlaneCut, except that it shows a
398  scalar field by contour surfaces on a plane.  scalar field by contour surfaces on a plane.
399  \end{classdesc}  \end{classdesc}
# Line 398  Methods from \ActorThreeD, \ContourModul Line 404  Methods from \ActorThreeD, \ContourModul
404  \subsubsection{\ContourOnPlaneClip class}  \subsubsection{\ContourOnPlaneClip class}
405    
406  \begin{classdesc}{ContourOnPlaneClip}{scene, data_collector,  \begin{classdesc}{ContourOnPlaneClip}{scene, data_collector,
407  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True}  viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, cell_to_point = False,
408    outline = True}
409  This class works in a similar way to \MapOnPlaneClip, except that it shows a  This class works in a similar way to \MapOnPlaneClip, except that it shows a
410  scalar field by contour surfaces clipped using a plane.  scalar field by contour surfaces clipped using a plane.
411  \end{classdesc}  \end{classdesc}

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