# Contents of /trunk/dudley/src/ShapeTable.h

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Mon Oct 11 01:48:14 2010 UTC (9 years, 3 months ago) by jfenwick
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```Merging dudley and scons updates from branches

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 1 2 /******************************************************* 3 * 4 * Copyright (c) 2003-2010 by University of Queensland 5 * Earth Systems Science Computational Center (ESSCC) 6 * http://www.uq.edu.au/esscc 7 * 8 * Primary Business: Queensland, Australia 9 * Licensed under the Open Software License version 3.0 10 * http://www.opensource.org/licenses/osl-3.0.php 11 * 12 *******************************************************/ 13 14 /* Shape Function info 15 These tables are a much simplified version of content from finley's ShapeFunctions files 16 17 This file is not to be included in .h files - only .c files should have any use for it 18 */ 19 20 #ifndef SHAPETABLE_DUDLEY 21 #define SHAPETABLE_DUDLEY 22 23 #include "esysUtils/types.h" 24 25 #include "ElementType.h" 26 27 /* These are constructed from dsdv in ShapeFunction.c in finley 28 The first two are just there for functions that want a pointer 29 */ 30 static const double DTDV_0D[1][1] = { {0} }; 31 static const double DTDV_1D[2][2] = { {-1., 1}, {-1., 1.} }; 32 33 /* The repetition here is a hack to prevent out of bounds access */ 34 static const double DTDV_2D[3 * 3][2] = { {-1, 1}, {0, -1.}, {0, 1}, 35 {-1, 1}, {0, -1.}, {0, 1}, 36 {-1, 1}, {0, -1.}, {0, 1} 37 }; 38 static const double DTDV_3D[4][3] = { {-1, -1, -1}, {1, 0, 0}, {0, 1, 0}, {0, 0, 1} }; 39 40 /* Index by the following by Dudley_ElementTypeID 41 * The number of local dimensions (as opposed to dimension of the embedding space) */ 42 static const dim_t localDims[8] = { 0, 1, 2, 3, 0, 1, 2, 0 }; 43 static const dim_t Dims[8] = { 0, 1, 2, 3, 1, 2, 3, 0 }; 44 45 /* the following lists are only used for face elements defined by numNodesOnFace>0 */ 46 static const dim_t numNodesOnFaceMap[8] = { 1, 2, 3, 4, 1, 2, 4, -1 }; /* if the element is allowed as a face element, numNodesOnFace defines the number of nodes defining the face */ 47 static const dim_t shiftNodesMap[8][4] = { {0}, {1, 0}, {1, 2, 0}, {-1}, {0, 1, 2}, {1, 0, 2}, {1, 2, 0, 3}, {0} }; /* defines a permutation of the nodes which rotates the nodes on the face */ 48 static const dim_t reverseNodesMap[8][4] = { {-1}, {-1}, {0, 2, 1}, {-1}, {-1}, {-1}, {0, 2, 1, 3}, {0} }; /* reverses the order of the nodes on a face. the permutation has keep 0 fixed. */ 49 /* shiftNodes={-1} or reverseNodes={-1} are ignored. */ 50 51 /* [0] is reduced quadrature, [1] is full quadrature */ 52 /* in order the positions are POINT, LINE, TRI, TET */ 53 static const double QuadWeight[4][2] = { {0, 0}, {1., 0.5}, {0.5, 1. / 6}, {1. / 6, 1. / 24} }; 54 55 /* number of quadrature points per element */ 56 static const dim_t QuadNums[4][2] = { {0, 0}, {1, 2}, {1, 3}, {1, 4} }; 57 58 /*shape functions at quadrature nodes */ 59 bool_t getQuadShape(dim_t sim, bool_t reduced, const double **shapearr); 60 61 const char *getElementName(Dudley_ElementTypeId id); 62 63 #endif

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