/[escript]/trunk/pyvisi/TODO
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Contents of /trunk/pyvisi/TODO

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Revision 337 - (show annotations)
Mon Dec 12 01:57:07 2005 UTC (17 years, 3 months ago) by cochrane
File size: 3278 byte(s)
Initial merge of pyvisi into esys repository.
1 - Reimplement evaluation stack way of running low level code to more robust
2 model
3 (added 2004-11-19, 14:02, incomplete, priority veryhigh)
4
5 - Work out how to find out the dimensions of an image in vtk
6 (added 2004-11-19, 14:28, incomplete, priority veryhigh)
7
8 - Implement render object talking directly to a python interpreter instance
9 sitting in a separate thread
10 (added 2004-11-19, 14:29, incomplete, priority veryhigh)
11
12 - Investigate threading in python and how communication works between processes
13 (added 2004-11-19, 14:33, incomplete, priority veryhigh)
14
15 - Load vtk unstructured mesh
16 (added 2004-11-19, 14:03, incomplete, priority high)
17
18 - convert numarrays to vtk structuredData objects
19 (added 2004-11-19, 14:30, incomplete, priority high)
20
21 - Fully implement linestyles in renderers.gnuplot
22 (added 2005-01-21, 13:44, incomplete, priority high)
23
24 - Fully implement linestyles in renderers.vtk
25 (added 2005-01-21, 13:44, incomplete, priority high)
26
27 - View vtk structured and unstructured meshes
28 (added 2005-02-24, 13:52, incomplete, priority high)
29
30 - Write up student project description
31 (added 2004-11-19, 14:03, incomplete, priority medium)
32
33 - Convert escript Data objects into relevant vtk objects
34 (added 2004-11-19, 14:04, incomplete, priority medium)
35
36 - scene.add() could do a _renderer.AddActor(obj) and rest of code just sets up
37 the actor
38 (added 2004-11-19, 14:30, incomplete, priority medium)
39
40 - Need a log output file for user- and developer- debugging information.
41 (added 2005-01-21, 14:09, incomplete, priority medium)
42
43 - At present, can only have one kind of linestyle per graph. We need a way to
44 specify different linestyles for each individual line on a multi-line graph if
45 desired.
46 (added 2005-01-24, 15:56, incomplete, priority medium)
47
48 - Need to keep a count of the number of a given type of object exists within a
49 scene so that can have many of the same type of object in a scene (stops
50 overwriting objects in autogenerated code).
51 (added 2005-01-27, 13:49, incomplete, priority medium)
52
53 - Need to add a delete object method so can remove objects from a Scene if
54 desired
55 (added 2005-01-27, 13:55, incomplete, priority medium)
56
57 - Add options dictionaries to objects, so that things like xlabel, ylabel etc
58 can be set at object instantiation time.
59 (added 2005-02-24, 13:46, incomplete, priority medium)
60
61 - Start writing docs for the api so that other developers can contribute more
62 easily
63 (added 2005-02-24, 13:53, incomplete, priority medium)
64
65 - work out conceptual differences between a mesh plot (in matlab sense) and a
66 mesh in a mesh generator sense
67 (added 2004-11-19, 14:32, incomplete, priority low)
68
69 - work out concept of line data for fault systems; is it a LinePlot or what is
70 it?
71 (added 2004-11-19, 14:33, incomplete, priority low)
72
73 - Get BallPlots working in vtk
74 (added 2005-01-21, 13:45, incomplete, priority low)
75
76 - Get BallPlots working in povray
77 (added 2005-01-21, 13:45, incomplete, priority low)
78
79 - View a 3D vector field as an Arrow Plot
80 (added 2005-02-24, 13:54, incomplete, priority low)
81
82 - Will need sections in the manual for the docs about each renderer module, or
83 possibly each module supplies their own.
84 (added 2005-01-12, 08:54, incomplete, priority verylow)
85

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