1 |
# $Id: arrowPlot.py,v 1.2 2005/06/20 05:20:26 paultcochrane Exp $ |
2 |
|
3 |
""" |
4 |
Example of plotting a vector field |
5 |
""" |
6 |
|
7 |
# set up some data to plot |
8 |
from Numeric import * |
9 |
|
10 |
# the positions of the vectors |
11 |
x = arange(20, typecode=Float) |
12 |
y = arange(20, typecode=Float) |
13 |
|
14 |
# the vector displacements |
15 |
# (I may need to rethink how this works in the interface) |
16 |
dx = arange(20, typecode=Float) |
17 |
dy = arange(20, typecode=Float) |
18 |
|
19 |
# set the positions randomly, and set the displacements to be the square of |
20 |
# the positions |
21 |
import random |
22 |
random.seed() |
23 |
for i in range(len(x)): |
24 |
x[i] = random.random() |
25 |
y[i] = random.random() |
26 |
dx[i] = x[i]*x[i] |
27 |
dy[i] = y[i]*y[i] |
28 |
|
29 |
import vtk |
30 |
|
31 |
if len(x) != len(y) != len(dx) != len(dy): |
32 |
raise ValueError, "x, y, dx and dy vectors must be of equal length" |
33 |
|
34 |
numPoints = len(x) |
35 |
|
36 |
# construct the points data |
37 |
points = vtk.vtkPoints() |
38 |
points.SetNumberOfPoints(numPoints) |
39 |
for i in range(numPoints): |
40 |
points.InsertPoint(i, x[i], y[i], 0.0) |
41 |
|
42 |
# make the vectors |
43 |
vectors = vtk.vtkFloatArray() |
44 |
vectors.SetNumberOfComponents(3) |
45 |
vectors.SetNumberOfTuples(numPoints) |
46 |
vectors.SetName("vectors") |
47 |
for i in range(numPoints): |
48 |
vectors.InsertTuple3(i, dx[i], dy[i], 0.0) |
49 |
|
50 |
# construct the grid |
51 |
grid = vtk.vtkUnstructuredGrid() |
52 |
grid.SetPoints(points) |
53 |
grid.GetPointData().AddArray(vectors) |
54 |
grid.GetPointData().SetActiveVectors("vectors") |
55 |
|
56 |
# make the arrow source |
57 |
arrow = vtk.vtkArrowSource() |
58 |
|
59 |
# make the glyph |
60 |
glyph = vtk.vtkGlyph2D() |
61 |
glyph.ScalingOn() |
62 |
glyph.SetScaleModeToScaleByVector() |
63 |
glyph.SetColorModeToColorByVector() |
64 |
glyph.SetScaleFactor(0.5) |
65 |
glyph.SetSource(arrow.GetOutput()) |
66 |
glyph.SetInput(grid) |
67 |
glyph.ClampingOff() |
68 |
|
69 |
# set up a stripper for faster rendering |
70 |
stripper = vtk.vtkStripper() |
71 |
stripper.SetInput(glyph.GetOutput()) |
72 |
|
73 |
# get the maximum norm of the data |
74 |
maxNorm = grid.GetPointData().GetVectors().GetMaxNorm() |
75 |
|
76 |
# now set up the mapper |
77 |
mapper = vtk.vtkPolyDataMapper() |
78 |
mapper.SetInput(stripper.GetOutput()) |
79 |
mapper.SetScalarRange(0, maxNorm) |
80 |
|
81 |
# set up the actor |
82 |
actor = vtk.vtkActor() |
83 |
actor.SetMapper(mapper) |
84 |
|
85 |
# set up the renderer stuff |
86 |
ren = vtk.vtkRenderer() |
87 |
renWin = vtk.vtkRenderWindow() |
88 |
renWin.SetSize(640,480) |
89 |
renWin.AddRenderer(ren) |
90 |
ren.SetBackground(1,1,1) |
91 |
|
92 |
ren.AddActor(actor) |
93 |
|
94 |
# set up some text properties |
95 |
font_size = 14 |
96 |
textProp = vtk.vtkTextProperty() |
97 |
textProp.SetFontSize(font_size) |
98 |
textProp.SetFontFamilyToArial() |
99 |
textProp.BoldOff() |
100 |
textProp.ItalicOff() |
101 |
textProp.ShadowOff() |
102 |
textProp.SetColor(0,0,0) |
103 |
|
104 |
# add a title |
105 |
titleMapper = vtk.vtkTextMapper() |
106 |
title = 'Example 2D arrow/quiver/vector field plot' |
107 |
titleMapper.SetInput(title) |
108 |
|
109 |
titleProp = titleMapper.GetTextProperty() |
110 |
titleProp.ShallowCopy(textProp) |
111 |
titleProp.SetJustificationToCentered() |
112 |
titleProp.SetVerticalJustificationToTop() |
113 |
titleProp.SetFontSize(18) |
114 |
|
115 |
# set up the text actor |
116 |
titleActor = vtk.vtkTextActor() |
117 |
titleActor.SetMapper(titleMapper) |
118 |
titleActor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay() |
119 |
titleActor.GetPositionCoordinate().SetValue(0.5, 0.95) |
120 |
|
121 |
ren.AddActor(titleActor) |
122 |
|
123 |
# set up some axes |
124 |
axes = vtk.vtkCubeAxesActor2D() |
125 |
#axes.SetInput(grid) |
126 |
axes.SetCamera(ren.GetActiveCamera()) |
127 |
axes.SetFlyModeToOuterEdges() |
128 |
axes.SetBounds(min(x), max(x)+maxNorm, min(y), max(y)+maxNorm, 0, 0) |
129 |
axes.SetXLabel("x") |
130 |
axes.SetYLabel("y") |
131 |
axes.SetZLabel("") |
132 |
axes.YAxisVisibilityOff() # but this is the z axis!! |
133 |
|
134 |
axesProp = axes.GetProperty() |
135 |
axesProp.SetColor(0,0,0) |
136 |
|
137 |
axesTitleProp = axes.GetAxisTitleTextProperty() |
138 |
axesTitleProp.ShallowCopy(textProp) |
139 |
|
140 |
axesLabelProp = axes.GetAxisLabelTextProperty() |
141 |
axesLabelProp.ShallowCopy(textProp) |
142 |
axesLabelProp.SetFontSize(8) |
143 |
|
144 |
ren.AddActor(axes) |
145 |
|
146 |
ren.ResetCamera() |
147 |
|
148 |
# set up the interactive renderer and render the scene |
149 |
iren = vtk.vtkRenderWindowInteractor() |
150 |
iren.SetRenderWindow(renWin) |
151 |
iren.Initialize() |
152 |
renWin.Render() |
153 |
iren.Start() |
154 |
|
155 |
# convert the render window to an image |
156 |
win2img = vtk.vtkWindowToImageFilter() |
157 |
win2img.SetInput(renWin) |
158 |
|
159 |
# save the image to file |
160 |
outWriter = vtk.vtkPNGWriter() |
161 |
outWriter.SetInput(win2img.GetOutput()) |
162 |
outWriter.SetFileName("arrowPlot.png") |
163 |
outWriter.Write() |
164 |
|
165 |
# vim: expandtab shiftwidth=4: |
166 |
|