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ksteube |
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######################################################## |
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# |
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jfenwick |
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# Copyright (c) 2003-2009 by University of Queensland |
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ksteube |
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# Earth Systems Science Computational Center (ESSCC) |
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# http://www.uq.edu.au/esscc |
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# |
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# Primary Business: Queensland, Australia |
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# Licensed under the Open Software License version 3.0 |
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# http://www.opensource.org/licenses/osl-3.0.php |
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# |
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######################################################## |
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jfenwick |
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__copyright__="""Copyright (c) 2003-2009 by University of Queensland |
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ksteube |
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Earth Systems Science Computational Center (ESSCC) |
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http://www.uq.edu.au/esscc |
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Primary Business: Queensland, Australia""" |
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__license__="""Licensed under the Open Software License version 3.0 |
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http://www.opensource.org/licenses/osl-3.0.php""" |
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jfenwick |
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__url__="https://launchpad.net/escript-finley" |
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ksteube |
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ksteube |
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""" |
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jongui |
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@var __author__: name of author |
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@var __copyright__: copyrights |
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@var __license__: licence agreement |
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@var __url__: url entry point on documentation |
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@var __version__: version |
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@var __date__: date of the version |
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ksteube |
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""" |
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jongui |
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__author__="John Ngui, john.ngui@uq.edu.au" |
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gross |
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from esys.escript import getMPISizeWorld |
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gross |
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if getMPISizeWorld()==1: import vtk |
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ksteube |
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class Actor3D: |
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""" |
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Class that defines a 3D actor. |
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""" |
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jongui |
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def __init__(self): |
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ksteube |
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""" |
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Initialise the 3D actor. |
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jongui |
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""" |
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gross |
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if getMPISizeWorld()>1: |
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raise ValueError,"pyvisi.Actor3D is not running on more than one processor." |
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jongui |
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self.__vtk_actor3D = vtk.vtkActor() |
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def _setupActor3D(self, mapper): |
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""" |
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Setup the 3D actor. |
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ksteube |
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@type mapper: vtkDataSetMapper |
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@param mapper: Mapped data |
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""" |
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self.__mapper = mapper |
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self.__setMapper() |
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jongui |
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ksteube |
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def __setMapper(self): |
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""" |
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Set the mapper of the 3D actor. |
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""" |
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self.__vtk_actor3D.SetMapper(self.__mapper) |
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def _setTexture(self, texture): |
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""" |
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Set the texture of the 3D actor. |
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@type texture: vtkTexture |
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@param texture: Texture of the rendered object |
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""" |
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self.__vtk_actor3D.SetTexture(texture) |
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def setOpacity(self, opacity): |
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""" |
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Set the opacity (transparency) of the 3D actor. |
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@type opacity: Number (between 0 and 1) |
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@param opacity: Opacity (transparency) of the 3D actor |
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""" |
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self.__vtk_actor3D.GetProperty().SetOpacity(opacity) |
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def setColor(self, color): |
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""" |
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Set the color of the 3D actor. |
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@type color: L{Color <constant.Color>} constant |
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@param color: Color of the 3D actor |
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""" |
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# NOTE: Must be used before actor.GetProperty().SetColor() |
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# in order for the change of color to take effect. |
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self.__mapper.ScalarVisibilityOff() |
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self.__vtk_actor3D.GetProperty().SetColor(color) |
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def setRepresentationToWireframe(self): |
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""" |
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jongui |
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Set the representation of the 3D actor to wireframe. |
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ksteube |
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""" |
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self.__vtk_actor3D.GetProperty().SetRepresentationToWireframe() |
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def _setLineWidth(self, line_width): |
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""" |
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Set the line width of the 3D actor. |
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@type line_width: Number |
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@param line_width: 3D actor line width |
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""" |
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self.__vtk_actor3D.GetProperty().SetLineWidth(line_width) |
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def _getActor3D(self): |
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""" |
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Return the 3D actor. |
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@rtype: vtkActor |
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@return: 3D actor |
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""" |
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return self.__vtk_actor3D |
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############################################################################### |
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class Actor2D: |
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""" |
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Class that defines a 2D actor. |
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""" |
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jongui |
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def __init__(self): |
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ksteube |
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""" |
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Initialise the 2D actor. |
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jongui |
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""" |
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gross |
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if getMPISizeWorld()>1: |
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raise ValueError,"pyvisi.Actor2D is not running on more than one processor." |
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jongui |
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self._vtk_actor2D = vtk.vtkActor2D() |
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def _setupActor2D(self, mapper): |
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""" |
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Setup the 2D actor. |
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ksteube |
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@type mapper: vtkMapper2D |
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@param mapper: Mapped data |
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""" |
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self.__mapper = mapper |
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self.__setMapper() |
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def __setMapper(self): |
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""" |
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Set the mapper for the 2D actor. |
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""" |
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self._vtk_actor2D.SetMapper(self.__mapper) |
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def setPosition(self, position): |
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""" |
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Set the position (XY) of the 2D actor. Default position is the lower |
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left hand corner of the window / viewport. |
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@type position: L{LocalPosition <position.LocalPosition>} object |
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@param position: Position of the 2D actor |
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""" |
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self._vtk_actor2D.SetPosition(position._getLocalPosition()) |
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def _getActor2D(self): |
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""" |
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Return the 2D actor. |
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@rtype: vtkActor2D |
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@return 2D actor |
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""" |
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return self._vtk_actor2D |
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