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""" |
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@author: John Ngui |
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@author: Lutz Gross |
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""" |
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|
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import vtk |
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|
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class Common: |
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""" |
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Class that defines the common operations invoked by the components. |
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""" |
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|
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def __init__(self, scene, data_collector = None): |
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""" |
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@type scene: L{Scene <scene.Scene>} object |
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@param scene: Scene in which components are to be added to |
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@type data_collector: L{DataCollector <datacollector.DataCollector>} |
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object |
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@param data_collector: Source of data for visualization |
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""" |
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|
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self.scene = scene |
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self.data_collector = data_collector |
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self.vtk_mapper = vtk.vtkDataSetMapper() |
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self.vtk_actor = vtk.vtkActor() |
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|
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def setMapperInput(self, component, lut = None): |
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""" |
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Set up the mapper. |
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@type component: String |
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@param component: Component to be mapped |
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@type lut: L{BlueToRed <colormap.BlueToRed>} or |
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L{RedToBlue <colormap.RedToBlue>} object |
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@param lut: Lookup table to be used by the mapper |
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""" |
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|
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# Convert unstructured grid data to polygonal data. |
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vtk_geometry = vtk.vtkGeometryFilter() |
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vtk_geometry.SetInput(component) |
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|
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# Compute normals to ensure consistent orientation across neighbours. |
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# This results in a better object being rendered. |
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#vtk_normals = vtk.vtkPolyDataNormals() |
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#vtk_normals.SetInput(vtk_geometry.GetOutput()) |
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|
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#self.vtk_mapper.SetInput(vtk_normals.GetOutput()) |
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#self.vtk_mapper.SetInput(vtk_geometry.GetOutput()) |
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self.vtk_mapper.SetInput(component) |
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|
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|
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# Mapper uses the customized lookup table only if it is specified. |
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# Otherwise, the default one is used. |
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if(lut != None): |
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self.vtk_mapper.SetLookupTable(lut.getLut()) |
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|
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def setActorTexture(self, texture): |
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""" |
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Set the texture of the actor. |
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@type texture: vtkTexture |
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@param texture: Texture map of the image |
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""" |
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|
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self.vtk_actor.SetTexture(texture) |
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|
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def setActorInput(self): |
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""" |
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Set up the actor. |
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""" |
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|
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self.vtk_actor.SetMapper(self.vtk_mapper) |
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|
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|
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def addActor(self): |
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""" |
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Add the actor to the renderer. |
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""" |
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|
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self.scene.getRenderer().AddActor(self.vtk_actor) |
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|
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def setActorOpacity(self, opacity): |
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""" |
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Set the opacity (transparency) of the actor. |
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@type opacity: Number |
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@param opacity: Opacity (transparency) of the actor |
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""" |
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|
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self.vtk_actor.GetProperty().SetOpacity(opacity) |
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|
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def setActorColor(self, color): |
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""" |
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Set the color of the actor. |
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@type color: RGB list |
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@param color: Color of the actor |
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""" |
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|
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self.vtk_actor.GetProperty().SetColor(color[0], color[1], |
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color[2]) |
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|
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def setActorRepresentation(self, representation): |
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""" |
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Set the representation of the actor. |
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@type representation: String |
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@param representation: Actor representation type (I{i.e. Wireframe}) |
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""" |
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|
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eval("self.vtk_actor.GetProperty().SetRepresentationTo%s()" % |
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representation) |
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|
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|
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class Component: |
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pass |