1 |
""" |
2 |
@author: John NGUI |
3 |
""" |
4 |
|
5 |
import vtk |
6 |
from mapper import DataSetMapper |
7 |
from lookuptable import LookupTable |
8 |
from actor import Actor3D |
9 |
from constant import Viewport, Color, Lut, VizType, ColorMode |
10 |
from sphere import Sphere |
11 |
from normals import Normals |
12 |
from glyph import TensorGlyph |
13 |
from outline import Outline |
14 |
from point import StructuredPoints |
15 |
from probe import Probe |
16 |
|
17 |
# NOTE: DataSetMapper, Actor3D, Sphere, Normals, TensorGlyph, |
18 |
# StructuredPoints and Probe were inherited to allow access to their |
19 |
# public methods from the driver. |
20 |
class Ellipsoid(DataSetMapper, Actor3D, Sphere, Normals, TensorGlyph, |
21 |
StructuredPoints, Probe): |
22 |
""" |
23 |
Class that shows a tensor field using ellipsoids. The ellipsoids can either |
24 |
be colored or grey-scaled, depending on the lookup table used. |
25 |
""" |
26 |
|
27 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
28 |
# This saves the user from specifying the viewport when there is only one. |
29 |
# If no lut is specified, the color scheme will be used. |
30 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
31 |
lut = Lut.COLOR, outline = True): |
32 |
""" |
33 |
@type scene: L{Scene <scene.Scene>} object |
34 |
@param scene: Scene in which objects are to be rendered on |
35 |
@type data_collector: L{DataCollector <datacollector.DataCollector>} |
36 |
object |
37 |
@param data_collector: Deal with source of data for visualisation |
38 |
@type viewport: L{Viewport <constant.Viewport>} constant |
39 |
@param viewport: Viewport in which objects are to be rendered on |
40 |
@type lut : L{Lut <constant.Lut>} constant |
41 |
@param lut: Lookup table color scheme |
42 |
@type outline: Boolean |
43 |
@param outline: Places an outline around the domain surface |
44 |
""" |
45 |
|
46 |
# NOTE: Actor3D is inherited and there are two instances declared here. |
47 |
# As a result, when methods from Actor3D is invoked from the driver, |
48 |
# only the methods associated with the latest instance (which in this |
49 |
# case is the Actor3D for the Ellipsoid) can be executed. Actor3D |
50 |
# methods associated with Outline cannot be invoked from the driver. |
51 |
# They can only be called within here, which is why Outline must be |
52 |
# place before Ellipsoid as there is unlikely to be any changes |
53 |
# made to the Outline's Actor3D. |
54 |
|
55 |
# ----- Outline ----- |
56 |
|
57 |
if(outline == True): |
58 |
outline = Outline(data_collector._getOutput()) |
59 |
DataSetMapper.__init__(self, outline._getOutput()) |
60 |
|
61 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
62 |
# Default outline color is black. |
63 |
Actor3D.setColor(self, Color.BLACK) |
64 |
|
65 |
# Default line width is 1. |
66 |
Actor3D._setLineWidth(self, 1) |
67 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
68 |
|
69 |
# ----- Ellipsoid ----- |
70 |
|
71 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
72 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
73 |
# will take place. |
74 |
if(lut == Lut.COLOR): # Colored lookup table. |
75 |
lookup_table = LookupTable() |
76 |
lookup_table._setTableValue() |
77 |
elif(lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
78 |
lookup_table = LookupTable() |
79 |
lookup_table._setLookupTableToGreyScale() |
80 |
|
81 |
StructuredPoints.__init__(self, data_collector._getOutput()) |
82 |
Probe.__init__(self, data_collector._getOutput(), |
83 |
StructuredPoints._getStructuredPoints(self)) |
84 |
|
85 |
Sphere.__init__(self) |
86 |
TensorGlyph.__init__(self, Probe._getOutput(self), |
87 |
Sphere._getOutput(self)) |
88 |
Normals.__init__(self, TensorGlyph._getOutput(self)) |
89 |
|
90 |
DataSetMapper.__init__(self, Normals._getOutput(self), |
91 |
lookup_table._getLookupTable()) |
92 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
93 |
|
94 |
data_collector._paramForUpdatingMultipleSources(VizType.ELLIPSOID, |
95 |
ColorMode.SCALAR, DataSetMapper._getDataSetMapper(self)) |
96 |
|
97 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
98 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
99 |
|
100 |
|
101 |
############################################################################### |
102 |
|
103 |
|
104 |
from transform import Transform |
105 |
from plane import Plane |
106 |
from cutter import Cutter |
107 |
|
108 |
# NOTE: DataSetMapper, Actor3D, Sphere, Normals, TensorGlyph, Transform, Plane, |
109 |
# Cutter, StructuredPoints and Probe were inherited to allow access to |
110 |
# their public methods from the driver. |
111 |
class EllipsoidOnPlaneCut(DataSetMapper, Actor3D, Sphere, Normals, |
112 |
TensorGlyph, Transform, Plane, Cutter, StructuredPoints, Probe): |
113 |
""" |
114 |
This class works in a similar way to L{MapOnPlaneCut <map.MapOnPlaneCut>}, |
115 |
except that it shows a tensor field using ellipsoids cut using a plane. |
116 |
""" |
117 |
|
118 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
119 |
# This saves the user from specifying the viewport when there is only one. |
120 |
# If no lut is specified, the color scheme will be used. |
121 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
122 |
lut = Lut.COLOR, outline = True): |
123 |
""" |
124 |
@type scene: L{Scene <scene.Scene>} object |
125 |
@param scene: Scene in which objects are to be rendered on |
126 |
@type data_collector: L{DataCollector <datacollector.DataCollector>} |
127 |
object |
128 |
@param data_collector: Deal with source of data for visualisation |
129 |
@type viewport: L{Viewport <constant.Viewport>} constant |
130 |
@param viewport: Viewport in which objects are to be rendered on |
131 |
@type lut : L{Lut <constant.Lut>} constant |
132 |
@param lut: Lookup table color scheme |
133 |
@type outline: Boolean |
134 |
@param outline: Places an outline around the domain surface |
135 |
""" |
136 |
|
137 |
# NOTE: Actor3D is inherited and there are two instances declared here. |
138 |
# As a result, when methods from Actor3D is invoked from the driver, |
139 |
# only the methods associated with the latest instance (which in this |
140 |
# case is the Actor3D for the Ellipsoid) can be executed. Actor3D |
141 |
# methods associated with Outline cannot be invoked from the driver. |
142 |
# They can only be called within here, which is why Outline must be |
143 |
# place before Ellipsoid as there is unlikely to be any changes |
144 |
# made to the Outline's Actor3D. |
145 |
|
146 |
# ----- Outline ----- |
147 |
|
148 |
if(outline == True): |
149 |
outline = Outline(data_collector._getOutput()) |
150 |
DataSetMapper.__init__(self, outline._getOutput()) |
151 |
|
152 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
153 |
# Default outline color is black. |
154 |
Actor3D.setColor(self, Color.BLACK) |
155 |
|
156 |
# Default line width is 1. |
157 |
Actor3D._setLineWidth(self, 1) |
158 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
159 |
|
160 |
# ----- Ellipsoid on a cut plane ----- |
161 |
|
162 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
163 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
164 |
# will take place. |
165 |
if(lut == Lut.COLOR): # Colored lookup table. |
166 |
lookup_table = LookupTable() |
167 |
lookup_table._setTableValue() |
168 |
elif(lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
169 |
lookup_table = LookupTable() |
170 |
lookup_table._setLookupTableToGreyScale() |
171 |
|
172 |
Transform.__init__(self) |
173 |
Plane.__init__(self, Transform._getTransform(self)) |
174 |
|
175 |
StructuredPoints.__init__(self, data_collector._getOutput()) |
176 |
Probe.__init__(self, data_collector._getOutput(), |
177 |
StructuredPoints._getStructuredPoints(self)) |
178 |
|
179 |
Cutter.__init__(self, Probe._getOutput(self), |
180 |
Plane._getPlane(self)) |
181 |
Sphere.__init__(self) |
182 |
|
183 |
TensorGlyph.__init__(self, Cutter._getOutput(self), |
184 |
Sphere._getOutput(self)) |
185 |
Normals.__init__(self, TensorGlyph._getOutput(self)) |
186 |
|
187 |
DataSetMapper.__init__(self, Normals._getOutput(self), |
188 |
lookup_table._getLookupTable()) |
189 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
190 |
|
191 |
data_collector._paramForUpdatingMultipleSources(VizType.ELLIPSOID, |
192 |
ColorMode.SCALAR, DataSetMapper._getDataSetMapper(self)) |
193 |
|
194 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
195 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
196 |
|
197 |
|
198 |
############################################################################### |
199 |
|
200 |
|
201 |
from clipper import Clipper |
202 |
|
203 |
# NOTE: DataSetMapper, Actor3D, Sphere, Normals, TensorGlyph, Transform, Plane, |
204 |
# Clipper, StructuredPoints and Probe were inherited to allow access to |
205 |
# their public methods from the driver. |
206 |
class EllipsoidOnPlaneClip(DataSetMapper, Actor3D, Sphere, Normals, |
207 |
TensorGlyph, Transform, Plane, Clipper, StructuredPoints, Probe): |
208 |
""" |
209 |
This class works in a similar way to L{MapOnPlaneClip <map.MapOnPlaneClip>}, |
210 |
except that it shows a tensor field using ellipsoids clipped using a plane. |
211 |
""" |
212 |
|
213 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
214 |
# This saves the user from specifying the viewport when there is only one. |
215 |
# If no lut is specified, the color scheme will be used. |
216 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
217 |
lut = Lut.COLOR, outline = True): |
218 |
""" |
219 |
@type scene: L{Scene <scene.Scene>} object |
220 |
@param scene: Scene in which objects are to be rendered on |
221 |
@type data_collector: L{DataCollector <datacollector.DataCollector>} |
222 |
object |
223 |
@param data_collector: Deal with source of data for visualisation |
224 |
@type viewport: L{Viewport <constant.Viewport>} constant |
225 |
@param viewport: Viewport in which object are to be rendered on |
226 |
@type lut : L{Lut <constant.Lut>} constant |
227 |
@param lut: Lookup table color scheme |
228 |
@type outline: Boolean |
229 |
@param outline: Places an outline around the domain surface |
230 |
""" |
231 |
|
232 |
# NOTE: Actor3D is inherited and there are two instances declared here. |
233 |
# As a result, when methods from Actor3D is invoked from the driver, |
234 |
# only the methods associated with the latest instance (which in this |
235 |
# case is the Actor3D for the Ellipsoid) can be executed. Actor3D |
236 |
# methods associated with Outline cannot be invoked from the driver. |
237 |
# They can only be called within here, which is why Outline must be |
238 |
# place before Ellipsoid as there is unlikely to be any changes |
239 |
# made to the Outline's Actor3D. |
240 |
|
241 |
# ----- Outline ----- |
242 |
|
243 |
if(outline == True): |
244 |
outline = Outline(data_collector._getOutput()) |
245 |
DataSetMapper.__init__(self, outline._getOutput()) |
246 |
|
247 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
248 |
# Default outline color is black. |
249 |
Actor3D.setColor(self, Color.BLACK) |
250 |
|
251 |
# Default line width is 1. |
252 |
Actor3D._setLineWidth(self, 1) |
253 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
254 |
|
255 |
# ----- Ellipsoid on a clipped plane ----- |
256 |
|
257 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
258 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
259 |
# will take place. |
260 |
if(lut == Lut.COLOR): # Colored lookup table. |
261 |
lookup_table = LookupTable() |
262 |
lookup_table._setTableValue() |
263 |
elif(lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
264 |
lookup_table = LookupTable() |
265 |
lookup_table._setLookupTableToGreyScale() |
266 |
|
267 |
Transform.__init__(self) |
268 |
Plane.__init__(self, Transform._getTransform(self)) |
269 |
|
270 |
StructuredPoints.__init__(self, data_collector._getOutput()) |
271 |
Probe.__init__(self, data_collector._getOutput(), |
272 |
StructuredPoints._getStructuredPoints(self)) |
273 |
|
274 |
# NOTE: TensorGlyph must come before Clipper. Otherwise the output |
275 |
# will be incorrect. |
276 |
Sphere.__init__(self) |
277 |
TensorGlyph.__init__(self, Probe._getOutput(self), |
278 |
Sphere._getOutput(self)) |
279 |
|
280 |
Normals.__init__(self, TensorGlyph._getOutput(self)) |
281 |
# NOTE: Clipper must come after TensorGlyph. Otherwise the output |
282 |
# will be incorrect. |
283 |
Clipper.__init__(self, Normals._getOutput(self), |
284 |
Plane._getPlane(self)) |
285 |
Clipper._setClipFunction(self) |
286 |
|
287 |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
288 |
lookup_table._getLookupTable()) |
289 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
290 |
|
291 |
data_collector._paramForUpdatingMultipleSources(VizType.ELLIPSOID, |
292 |
ColorMode.SCALAR, DataSetMapper._getDataSetMapper(self)) |
293 |
|
294 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
295 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
296 |
|