13 |
# public methods from the driver. |
# public methods from the driver. |
14 |
class Map(DataSetMapper, Actor3D): |
class Map(DataSetMapper, Actor3D): |
15 |
""" |
""" |
16 |
Class that shows a scalar field by color on a domain surface. |
Class that shows a scalar field on a domain surface. |
17 |
""" |
""" |
18 |
|
|
19 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
20 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
21 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
22 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
23 |
|
# be used. |
24 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
25 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, |
26 |
outline = True): |
outline = True): |
33 |
@type scalar: String |
@type scalar: String |
34 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
35 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
36 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
37 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
38 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
39 |
@type outline: Boolean |
@type outline: Boolean |
43 |
# NOTE: Actor3D is inherited and there are two instances declared here. |
# NOTE: Actor3D is inherited and there are two instances declared here. |
44 |
# As a result, when methods from Actor3D is invoked from the driver, |
# As a result, when methods from Actor3D is invoked from the driver, |
45 |
# only the methods associated with the latest instance (which in this |
# only the methods associated with the latest instance (which in this |
46 |
# case is the Actor3D for the Surface map) can be executed. Actor3D |
# case is the Actor3D for the map) can be executed. Actor3D |
47 |
# methods associated with Outline cannot be invoked from the driver. |
# methods associated with Outline cannot be invoked from the driver. |
48 |
# They can only be called within here, which is why Outline must |
# They can only be called within here, which is why Outline must |
49 |
# be place before Surface map as there is unlikely to be any changes |
# be place before map as there is unlikely to be any changes |
50 |
# made to the Outline's Actor3D. |
# made to the Outline's Actor3D. |
51 |
|
|
52 |
# ----- Outline ----- |
# ----- Outline ----- |
58 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
59 |
# Default outline color is black. |
# Default outline color is black. |
60 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
61 |
|
|
62 |
# Default line width is 1. |
# Default line width is 1. |
63 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
64 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
65 |
|
|
66 |
# ----- Surface map ----- |
# ----- Map ----- |
67 |
|
|
68 |
if(scalar != None): # True only if a scalar field was specified. |
#if(scalar != None): # True only if a scalar field was specified. |
69 |
data_collector._setActiveScalar(scalar) |
# data_collector._setActiveScalar(scalar) |
70 |
|
|
71 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
72 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
80 |
|
|
81 |
DataSetMapper.__init__(self, data_collector._getOutput(), |
DataSetMapper.__init__(self, data_collector._getOutput(), |
82 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
83 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
84 |
|
|
85 |
|
|
86 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
87 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
88 |
|
|
89 |
|
|
90 |
|
############################################################################### |
91 |
|
|
92 |
|
|
93 |
from transform import Transform |
from transform import Transform |
94 |
from plane import Plane |
from plane import Plane |
98 |
# to allow access to their public methods from the driver. |
# to allow access to their public methods from the driver. |
99 |
class MapOnPlaneCut(DataSetMapper, Actor3D, Transform, Plane, Cutter): |
class MapOnPlaneCut(DataSetMapper, Actor3D, Transform, Plane, Cutter): |
100 |
""" |
""" |
101 |
Class that show a scalar field on a plane. |
Class that show a scalar field on a plane. |
102 |
""" |
""" |
103 |
|
|
104 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
105 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
106 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
107 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
108 |
|
# be used. |
109 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
110 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
111 |
|
|
118 |
@type scalar: String |
@type scalar: String |
119 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
120 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
121 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
122 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
123 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
124 |
@type outline: Boolean |
@type outline: Boolean |
137 |
# ----- Outline ----- |
# ----- Outline ----- |
138 |
|
|
139 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
140 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
141 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
142 |
|
|
144 |
# Default outline color is black. |
# Default outline color is black. |
145 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
146 |
# Default line width is 1. |
# Default line width is 1. |
147 |
|
|
148 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
149 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
150 |
|
|
|
|
|
151 |
# ----- Map on a plane ----- |
# ----- Map on a plane ----- |
152 |
|
|
153 |
if(scalar != None): |
#if(scalar != None): |
154 |
data_collector._setActiveScalar(scalar) |
# data_collector._setActiveScalar(scalar) |
155 |
|
|
156 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
157 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
171 |
|
|
172 |
DataSetMapper.__init__(self, Cutter._getOutput(self), |
DataSetMapper.__init__(self, Cutter._getOutput(self), |
173 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
174 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
175 |
|
|
176 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
177 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
178 |
|
|
179 |
|
|
|
|
|
180 |
########################################################################### |
########################################################################### |
181 |
|
|
182 |
|
|
|
|
|
183 |
from clipper import Clipper |
from clipper import Clipper |
184 |
|
|
185 |
# NOTE: DataSetMapper, Actor3D, Transform, Plane and Clipper were inherited |
# NOTE: DataSetMapper, Actor3D, Transform, Plane and Clipper were inherited |
186 |
# to allow access to their public methods from the driver. |
# to allow access to their public methods from the driver. |
187 |
class MapOnPlaneClip(DataSetMapper, Actor3D, Transform, Plane, Clipper): |
class MapOnPlaneClip(DataSetMapper, Actor3D, Transform, Plane, Clipper): |
188 |
""" |
""" |
189 |
Class that show a scalar field on a clipped plane. |
Class that show a scalar field on a clipped plane. |
190 |
""" |
""" |
191 |
|
|
192 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
193 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
194 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
195 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
196 |
|
# be used. |
197 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
198 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
199 |
|
|
206 |
@type scalar: String |
@type scalar: String |
207 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
208 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
209 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
210 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
211 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
212 |
@type outline: Boolean |
@type outline: Boolean |
225 |
# ----- Outline ----- |
# ----- Outline ----- |
226 |
|
|
227 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
228 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
229 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
230 |
|
|
231 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
232 |
# Default outline color is black. |
# Default outline color is black. |
233 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
234 |
|
|
235 |
# Default line width is 1. |
# Default line width is 1. |
236 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
237 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
238 |
|
|
|
|
|
239 |
# ----- Map on a clipped plane ----- |
# ----- Map on a clipped plane ----- |
240 |
|
|
241 |
if(scalar != None): |
#if(scalar != None): |
242 |
data_collector._setActiveScalar(scalar) |
# data_collector._setActiveScalar(scalar) |
243 |
|
|
244 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
245 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
260 |
|
|
261 |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
262 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
263 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
264 |
|
|
265 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
266 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
267 |
|
|
268 |
|
|
|
|
|
269 |
############################################################################# |
############################################################################# |
270 |
|
|
271 |
|
|
|
|
|
272 |
# NOTE: DataSetMapper, Actor3D and Clipper were inherited |
# NOTE: DataSetMapper, Actor3D and Clipper were inherited |
273 |
# to allow access to their public methods from the driver. |
# to allow access to their public methods from the driver. |
274 |
class MapOnScalarClip(DataSetMapper, Actor3D, Clipper): |
class MapOnScalarClip(DataSetMapper, Actor3D, Clipper): |
279 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
280 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
281 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
282 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
283 |
|
# be used. |
284 |
|
|
285 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
286 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
287 |
|
|
294 |
@type scalar: String |
@type scalar: String |
295 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
296 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
297 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
298 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
299 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
300 |
@type outline: Boolean |
@type outline: Boolean |
313 |
# ----- Outline ----- |
# ----- Outline ----- |
314 |
|
|
315 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
316 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
317 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
318 |
|
|
319 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
320 |
# Default outline color is black. |
# Default outline color is black. |
321 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
322 |
|
|
323 |
# Default line width is 1. |
# Default line width is 1. |
324 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
325 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
326 |
|
|
|
|
|
327 |
# ----- Map clipped using a scalar value ----- |
# ----- Map clipped using a scalar value ----- |
328 |
|
|
329 |
if(scalar != None): |
#if(scalar != None): |
330 |
data_collector._setActiveScalar(scalar) |
# data_collector._setActiveScalar(scalar) |
331 |
|
|
332 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
333 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
339 |
lookup_table = LookupTable() |
lookup_table = LookupTable() |
340 |
lookup_table._setLookupTableToGreyScale() |
lookup_table._setLookupTableToGreyScale() |
341 |
|
|
342 |
# None because a plane is not required when a scalar value is |
# None is used because a plane is not required when a scalar value is |
343 |
# used to perform the clipping. |
# used to perform the clipping. |
344 |
Clipper.__init__(self, data_collector._getOutput(), None) |
Clipper.__init__(self, data_collector._getOutput(), None) |
345 |
|
|
346 |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
347 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
348 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
349 |
|
|
350 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |