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|
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######################################################## |
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# |
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# Copyright (c) 2003-2010 by University of Queensland |
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# Earth Systems Science Computational Center (ESSCC) |
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# http://www.uq.edu.au/esscc |
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# |
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# Primary Business: Queensland, Australia |
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# Licensed under the Open Software License version 3.0 |
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# http://www.opensource.org/licenses/osl-3.0.php |
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# |
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######################################################## |
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|
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__copyright__="""Copyright (c) 2003-2010 by University of Queensland |
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Earth Systems Science Computational Center (ESSCC) |
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http://www.uq.edu.au/esscc |
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Primary Business: Queensland, Australia""" |
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__license__="""Licensed under the Open Software License version 3.0 |
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http://www.opensource.org/licenses/osl-3.0.php""" |
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__url__="https://launchpad.net/escript-finley" |
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|
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""" |
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:var __author__: name of author |
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:var __copyright__: copyrights |
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:var __license__: licence agreement |
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:var __url__: url entry point on documentation |
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:var __version__: version |
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:var __date__: date of the version |
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""" |
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|
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__author__="John Ngui, john.ngui@uq.edu.au" |
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|
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|
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from mapper import DataSetMapper |
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from actor import Actor3D |
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from lookuptable import LookupTable |
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from outline import Outline |
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from constant import Viewport, Color, Lut, ColorMode |
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from average import CellDataToPointData |
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from esys.escript import getMPISizeWorld |
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if getMPISizeWorld()==1: import vtk |
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|
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# NOTE: DataSetMapper and Actor3D were inherited to allow access to their |
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# public methods from the driver. |
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class Map(DataSetMapper, Actor3D): |
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""" |
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Class that shows a scalar field on a domain surface. The domain surface |
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can either be colored or grey-scaled, depending on the lookup table used. |
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""" |
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|
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# The SOUTH_WEST default viewport is used when there is only one viewport. |
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# This saves the user from specifying the viewport when there is only one. |
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# If no lut is specified, the color scheme will be used. |
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def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
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lut = Lut.COLOR, cell_to_point = False, outline = True): |
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""" |
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Initialise the Map. |
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|
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:attention: The source can either be point or cell data. If the source is cell data, a conversion to point data may or may not be required, in order for the object to be rendered correctly. If a conversion is needed, the 'cell_to_point' flag must be set to 'True', otherwise 'False' (which is the default). On occasions, an inaccurate object may be rendered from cell data even after conversion. |
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|
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:type scene: `Scene` object |
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:param scene: Scene in which objects are to be rendered on |
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:type data_collector: `DataCollector` |
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object |
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:param data_collector: Deal with source of data for vizualisation |
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:type viewport: `Viewport` constant |
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:param viewport: Viewport in which objects are to be rendered on |
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:type lut: `Lut` constant |
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:param lut: Lookup table color scheme |
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:type cell_to_point: Boolean |
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:param cell_to_point: Converts cell data to point data (by averaging) |
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:type outline: Boolean |
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:param outline: Places an outline around the domain surface |
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""" |
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|
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self.__data_collector = data_collector |
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self.__viewport = viewport |
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self.__lut = lut |
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self.__cell_to_point = cell_to_point |
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self.__outline = outline |
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|
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self.__modified = True # Keeps track whether Map has been modified. |
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DataSetMapper.__init__(self) |
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Actor3D.__init__(self) |
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scene._addVisualizationModules(self) |
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|
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# ----- Outline ----- |
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|
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# NOTE: Changes cannot be made to the Outline's properties from the |
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# driver. |
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if(self.__outline == True): |
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outline = Outline(self.__data_collector._getDataCollectorOutput()) |
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mapper = DataSetMapper() |
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mapper._setupDataSetMapper(outline._getOutlineOutput()) |
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|
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actor3D = Actor3D() |
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actor3D._setupActor3D(mapper._getDataSetMapper()) |
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# Default outline color is black. |
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actor3D.setColor(Color.BLACK) |
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|
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# Default line width is 1. |
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actor3D._setLineWidth(1) |
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scene._addActor3D(self.__viewport, actor3D._getActor3D()) |
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|
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# ----- Map ----- |
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|
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# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
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# before DataSetMapper. If it is done after DataSetMapper, no effect |
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# will take place. |
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if(self.__lut == Lut.COLOR): # Colored lookup table. |
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lookup_table = LookupTable() |
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lookup_table._setTableValue() |
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elif(self.__lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
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lookup_table = LookupTable() |
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lookup_table._setLookupTableToGreyScale() |
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|
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if(self.__cell_to_point == True): # Convert cell data to point data. |
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c2p = CellDataToPointData( |
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self.__data_collector._getDataCollectorOutput()) |
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self._setupDataSetMapper(c2p._getCellToPointOutput(), |
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lookup_table._getLookupTable()) |
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elif(self.__cell_to_point == False): # No conversion happens. |
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self._setupDataSetMapper( |
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self.__data_collector._getDataCollectorOutput(), |
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lookup_table._getLookupTable()) |
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|
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self._setupActor3D(self._getDataSetMapper()) |
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scene._addActor3D(self.__viewport, self._getActor3D()) |
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|
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def _isModified(self): |
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""" |
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Return whether the Map or DataCollector has been modified. |
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|
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:rtype: Boolean |
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:return: True or False |
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""" |
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|
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return self.__modified or self.__data_collector._isModified() |
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|
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def _render(self, scene): |
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""" |
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Render the surface map. |
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|
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:type scene: `Scene` object |
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:param scene: Scene in which objects are to be rendered on |
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""" |
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|
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if (self._isModified() == True): |
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if(self.__data_collector._isScalarSet() == True): |
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self.__data_collector._setActiveScalar() |
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|
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# self._isScalarRangeSet checks whether the scalar range has been |
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# specified by the user. If it has, then the scalar range |
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# read from the source will be ignored. |
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if(not(self._isScalarRangeSet())): |
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self._setScalarRange(self.__data_collector._getScalarRange()) |
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self.__modified = False |
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|
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|
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############################################################################### |
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|
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|
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from transform import Transform |
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from plane import Plane |
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from cutter import Cutter |
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|
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# NOTE: DataSetMapper, Actor3D, Transform, Plane and Cutter were inherited |
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# to allow access to their public methods from the driver. |
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class MapOnPlaneCut(DataSetMapper, Actor3D, Transform, Plane, Cutter): |
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""" |
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This class works in a similar way to `Map`, except that it |
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shows a scalar field cut using a plane. The plane can be translated |
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and rotated along the X, Y and Z axes. |
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""" |
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|
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# The SOUTH_WEST default viewport is used when there is only one viewport. |
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# This saves the user from specifying the viewport when there is only one. |
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# If no lut is specified, the color scheme will be used. |
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def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
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lut = Lut.COLOR, cell_to_point = False, outline = True): |
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""" |
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Initialise the MapOnPlanceCut. |
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|
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:attention: The source can either be point or cell data. If the source is cell data, a conversion to point data may or may not be required, in order for the object to be rendered correctly. If a conversion is needed, the 'cell_to_point' flag must be set to 'True', otherwise 'False' (which is the default). On occasions, an inaccurate object may be rendered from cell data even after conversion. |
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|
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:type scene: `Scene` object |
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:param scene: Scene in which objects are to be rendered on |
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:type data_collector: `DataCollector` object |
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:param data_collector: Deal with source of data for visualisation |
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:type viewport: `Viewport` constant |
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:param viewport: Viewport in which objects are to be rendered on |
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:type lut: `Lut` constant |
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:param lut: Lookup table color scheme |
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:type cell_to_point: Boolean |
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:param cell_to_point: Converts cell data to point data (by averaging) |
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:type outline: Boolean |
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:param outline: Places an outline around the domain surface |
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""" |
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|
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self.__data_collector = data_collector |
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self.__viewport = viewport |
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self.__lut = lut |
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self.__cell_to_point = cell_to_point |
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self.__outline = outline |
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|
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# Keeps track whether MapOnPlaneCut has been modified. |
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self.__modified = True |
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Transform.__init__(self) |
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Plane.__init__(self) |
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Cutter.__init__(self) |
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DataSetMapper.__init__(self) |
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Actor3D.__init__(self) |
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scene._addVisualizationModules(self) |
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|
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# ----- Outline ----- |
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|
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# NOTE: Changes cannot be made to the Outline's properties from the |
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# driver. |
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if(self.__outline == True): |
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outline = Outline(self.__data_collector._getDataCollectorOutput()) |
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mapper = DataSetMapper() |
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mapper._setupDataSetMapper(outline._getOutlineOutput()) |
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|
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actor3D = Actor3D() |
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actor3D._setupActor3D(mapper._getDataSetMapper()) |
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# Default outline color is black. |
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actor3D.setColor(Color.BLACK) |
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|
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# Default line width is 1. |
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actor3D._setLineWidth(1) |
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scene._addActor3D(self.__viewport, actor3D._getActor3D()) |
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|
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# ----- Map on a plane ----- |
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|
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# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
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# before DataSetMapper. If it is done after DataSetMapper, no effect |
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# will take place. |
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if(self.__lut == Lut.COLOR): # Colored lookup table. |
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lookup_table = LookupTable() |
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lookup_table._setTableValue() |
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elif(self.__lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
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lookup_table = LookupTable() |
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lookup_table._setLookupTableToGreyScale() |
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|
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self._setupPlane(self._getTransform()) |
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|
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if(self.__cell_to_point == True): # Converts cell data to point data. |
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c2p = CellDataToPointData( |
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self.__data_collector._getDataCollectorOutput()) |
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self._setupCutter(c2p._getCellToPointOutput(), self._getPlane()) |
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elif(self.__cell_to_point == False): # No conversion happens. |
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c2p = CellDataToPointData( |
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self.__data_collector._getDataCollectorOutput()) |
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self._setupCutter(self.__data_collector._getDataCollectorOutput(), |
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self._getPlane()) |
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|
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self._setupDataSetMapper(self._getCutterOutput(), |
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lookup_table._getLookupTable()) |
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|
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self._setupActor3D(self._getDataSetMapper()) |
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scene._addActor3D(self.__viewport, self._getActor3D()) |
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|
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def _isModified(self): |
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""" |
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Return whether the MapOnPlaneCut or DataCollector has been modified. |
266 |
|
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:rtype: Boolean |
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:return: True or False |
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""" |
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|
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return self.__modified or self.__data_collector._isModified() |
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|
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def _render(self, scene): |
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""" |
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Render the surface map cut using a plane. |
276 |
|
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:type scene: `Scene` object |
278 |
:param scene: Scene in which objects are to be rendered on |
279 |
""" |
280 |
|
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if (self._isModified() == True): |
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if(self.__data_collector._isScalarSet() == True): |
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self.__data_collector._setActiveScalar() |
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# self._isScalarRangeSet checks whether the scalar range has been |
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# specified by the user. If it has, then the scalar range |
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# read from the source will be ignored. |
287 |
if(not(self._isScalarRangeSet())): |
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self._setScalarRange(self.__data_collector._getScalarRange()) |
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self.__modified = False |
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|
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|
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############################################################################### |
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|
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|
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from clipper import Clipper |
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|
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# NOTE: DataSetMapper, Actor3D, Transform, Plane and Clipper were inherited |
298 |
# to allow access to their public methods from the driver. |
299 |
class MapOnPlaneClip(DataSetMapper, Actor3D, Transform, Plane, Clipper): |
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""" |
301 |
This class works in a similar way to `MapOnPlaneCut`, |
302 |
except that it shows a scalar field clipped using a plane. |
303 |
""" |
304 |
|
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# The SOUTH_WEST default viewport is used when there is only one viewport. |
306 |
# This saves the user from specifying the viewport when there is only one. |
307 |
# If no lut is specified, the color scheme will be used. |
308 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
309 |
lut = Lut.COLOR, cell_to_point = False, outline = True): |
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""" |
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Initialise the MapOnPlaneClip. |
312 |
|
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:attention: The source can either be point or cell data. If the source is cell data, a conversion to point data may or may not be required, in order for the object to be rendered correctly. If a conversion is needed, the 'cell_to_point' flag must be set to 'True', otherwise 'False' (which is the default). On occasions, an inaccurate object may be rendered from cell data even after conversion. |
314 |
|
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:type scene: `Scene` object |
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:param scene: Scene in which objects are to be rendered on |
317 |
:type data_collector: `DataCollector` object |
318 |
:param data_collector: Deal with source of data for visualisation |
319 |
:type viewport: `Viewport` constant |
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:param viewport: Viewport in which objects are to be rendered on |
321 |
:type lut: `Lut` constant |
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:param lut: Lookup table color scheme |
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:type cell_to_point: Boolean |
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:param cell_to_point: Converts cell data to point data (by averaging) |
325 |
:type outline: Boolean |
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:param outline: Places an outline around the domain surface |
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""" |
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|
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self.__data_collector = data_collector |
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self.__viewport = viewport |
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self.__lut = lut |
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self.__cell_to_point = cell_to_point |
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self.__outline = outline |
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|
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# Keeps track whether MapOnPlaneClip has been modified. |
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self.__modified = True |
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Transform.__init__(self) |
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Plane.__init__(self) |
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Clipper.__init__(self) |
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DataSetMapper.__init__(self) |
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Actor3D.__init__(self) |
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scene._addVisualizationModules(self) |
343 |
|
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# ----- Outline ----- |
345 |
|
346 |
# NOTE: Changes cannot be made to the Outline's properties from the |
347 |
# driver. |
348 |
if(self.__outline == True): |
349 |
outline = Outline(self.__data_collector._getDataCollectorOutput()) |
350 |
mapper = DataSetMapper() |
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mapper._setupDataSetMapper(outline._getOutlineOutput()) |
352 |
|
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actor3D = Actor3D() |
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actor3D._setupActor3D(mapper._getDataSetMapper()) |
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# Default outline color is black. |
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actor3D.setColor(Color.BLACK) |
357 |
|
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# Default line width is 1. |
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actor3D._setLineWidth(1) |
360 |
scene._addActor3D(self.__viewport, actor3D._getActor3D()) |
361 |
|
362 |
# ----- Map on a clipped plane ----- |
363 |
|
364 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
365 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
366 |
# will take place. |
367 |
if(self.__lut == Lut.COLOR): # Colored lookup table. |
368 |
lookup_table = LookupTable() |
369 |
lookup_table._setTableValue() |
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elif(self.__lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
371 |
lookup_table = LookupTable() |
372 |
lookup_table._setLookupTableToGreyScale() |
373 |
|
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self._setupPlane(self._getTransform()) |
375 |
|
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if(self.__cell_to_point == True): # Converts cell data to point data. |
377 |
c2p = CellDataToPointData(data_collector._getDataCollectorOutput()) |
378 |
self._setupClipper(c2p._getCellToPointOutput(), self._getPlane()) |
379 |
elif(self.__cell_to_point == False): # No conversion happens. |
380 |
self._setupClipper(data_collector._getDataCollectorOutput(), |
381 |
self._getPlane()) |
382 |
|
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self._setClipFunction() |
384 |
self._setupDataSetMapper(self._getClipperOutput(), |
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lookup_table._getLookupTable()) |
386 |
|
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self._setupActor3D(self._getDataSetMapper()) |
388 |
scene._addActor3D(self.__viewport, self._getActor3D()) |
389 |
|
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def _isModified(self): |
391 |
""" |
392 |
Return whether the MapOnPlaneClip or DataCollector has been modified. |
393 |
|
394 |
:rtype: Boolean |
395 |
:return: True or False |
396 |
""" |
397 |
|
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return self.__modified or self.__data_collector._isModified() |
399 |
|
400 |
def _render(self, scene): |
401 |
""" |
402 |
Render the surface map clip using a plane. |
403 |
|
404 |
:type scene: `Scene` object |
405 |
:param scene: Scene in which objects are to be rendered on |
406 |
""" |
407 |
|
408 |
if (self._isModified() == True): |
409 |
if(self.__data_collector._isScalarSet() == True): |
410 |
self.__data_collector._setActiveScalar() |
411 |
# self._isScalarRangeSet checks whether the scalar range has been |
412 |
# specified by the user. If it has, then the scalar range |
413 |
# read from the source will be ignored. |
414 |
if(not(self._isScalarRangeSet())): |
415 |
self._setScalarRange(self.__data_collector._getScalarRange()) |
416 |
self.__modified = False |
417 |
|
418 |
|
419 |
############################################################################# |
420 |
|
421 |
|
422 |
# NOTE: DataSetMapper, Actor3D and Clipper were inherited |
423 |
# to allow access to their public methods from the driver. |
424 |
class MapOnScalarClip(DataSetMapper, Actor3D, Clipper): |
425 |
""" |
426 |
This class works in a similar way to `Map`, except that it |
427 |
shows a scalar field clipped using a scalar value. |
428 |
""" |
429 |
|
430 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
431 |
# This saves the user from specifying the viewport when there is only one. |
432 |
# If no lut is specified, the color scheme will be used. |
433 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
434 |
lut = Lut.COLOR, cell_to_point = False, outline = True): |
435 |
""" |
436 |
Initialise the MapOnScalarClip. |
437 |
|
438 |
:attention: The source can either be point or cell data. If the source is cell data, a conversion to point data may or may not be required, in order for the object to be rendered correctly. If a conversion is needed, the 'cell_to_point' flag must be set to 'True', otherwise 'False' (which is the default). On occasions, an inaccurate object may be rendered from cell data even after conversion. |
439 |
|
440 |
:type scene: `Scene` object |
441 |
:param scene: Scene in which objects are to be rendered on |
442 |
:type data_collector: `DataCollector` object |
443 |
:param data_collector: Deal with source of data for visualisation |
444 |
:type viewport: `Viewport` constant |
445 |
:param viewport: Viewport in which objects are to be rendered on |
446 |
:type lut: `Lut` constant |
447 |
:param lut: Lookup table color scheme |
448 |
:type cell_to_point: Boolean |
449 |
:param cell_to_point: Converts cell data to point data (by averaging) |
450 |
:type outline: Boolean |
451 |
:param outline: Places an outline around the domain surface |
452 |
""" |
453 |
|
454 |
self.__data_collector = data_collector |
455 |
self.__viewport = viewport |
456 |
self.__lut = lut |
457 |
self.__cell_to_point = cell_to_point |
458 |
self.__outline = outline |
459 |
|
460 |
# Keeps track whether MapOnScalarClip has been modified. |
461 |
self.__modified = True |
462 |
Clipper.__init__(self) |
463 |
DataSetMapper.__init__(self) |
464 |
Actor3D.__init__(self) |
465 |
scene._addVisualizationModules(self) |
466 |
|
467 |
# ----- Outline ----- |
468 |
|
469 |
# NOTE: Changes cannot be made to the Outline's properties from the |
470 |
# driver. |
471 |
if(self.__outline == True): |
472 |
outline = Outline(self.__data_collector._getDataCollectorOutput()) |
473 |
mapper = DataSetMapper() |
474 |
mapper._setupDataSetMapper(outline._getOutlineOutput()) |
475 |
|
476 |
actor3D = Actor3D() |
477 |
actor3D._setupActor3D(mapper._getDataSetMapper()) |
478 |
# Default outline color is black. |
479 |
actor3D.setColor(Color.BLACK) |
480 |
|
481 |
# Default line width is 1. |
482 |
actor3D._setLineWidth(1) |
483 |
scene._addActor3D(self.__viewport, actor3D._getActor3D()) |
484 |
|
485 |
# ----- Map clipped using a scalar value ----- |
486 |
|
487 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
488 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
489 |
# will take place. |
490 |
if(self.__lut == Lut.COLOR): # Colored lookup table. |
491 |
lookup_table = LookupTable() |
492 |
lookup_table._setTableValue() |
493 |
elif(self.__lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
494 |
lookup_table = LookupTable() |
495 |
lookup_table._setLookupTableToGreyScale() |
496 |
|
497 |
if(self.__cell_to_point == True): # Converts cell data to point data. |
498 |
c2p = CellDataToPointData( |
499 |
self.__data_collector._getDataCollectorOutput()) |
500 |
# None is used because a plane is not required when a scalar |
501 |
# value is used to perform the clipping. |
502 |
self._setupClipper(c2p._getCellToPointOutput(), None) |
503 |
elif(self.__cell_to_point == False): # No conversion happens. |
504 |
self._setupClipper( |
505 |
self.__data_collector._getDataCollectorOutput(),None) |
506 |
|
507 |
self._setupDataSetMapper(self._getClipperOutput(), |
508 |
lookup_table._getLookupTable()) |
509 |
|
510 |
self._setupActor3D(self._getDataSetMapper()) |
511 |
scene._addActor3D(self.__viewport, self._getActor3D()) |
512 |
|
513 |
def _isModified(self): |
514 |
""" |
515 |
Return whether the MapOnScalarClip or DataCollector has been modified. |
516 |
|
517 |
:rtype: Boolean |
518 |
:return: True or False |
519 |
""" |
520 |
|
521 |
return self.__modified or self.__data_collector._isModified() |
522 |
|
523 |
def _render(self, scene): |
524 |
""" |
525 |
Render the surface map clip using scalar data. |
526 |
|
527 |
:type scene: `Scene` object |
528 |
:param scene: Scene in which objects are to be rendered on |
529 |
""" |
530 |
|
531 |
if (self._isModified() == True): |
532 |
if(self.__data_collector._isScalarSet() == True): |
533 |
self.__data_collector._setActiveScalar() |
534 |
# self._isScalarRangeSet checks whether the scalar range has been |
535 |
# specified by the user. If it has, then the scalar range |
536 |
# read from the source will be ignored. |
537 |
if(not(self._isScalarRangeSet())): |
538 |
self._setScalarRange(self.__data_collector._getScalarRange()) |
539 |
self.__modified = False |
540 |
|
541 |
|
542 |
############################################################################## |
543 |
|
544 |
|
545 |
from rotation import Rotation |
546 |
from geometry import Geometry |
547 |
|
548 |
# NOTE: DataSetMapper, Actor3D, Clipper and Rotation were inherited |
549 |
# to allow access to their public methods from the driver. |
550 |
class MapOnScalarClipWithRotation(DataSetMapper, Actor3D, Clipper, Rotation): |
551 |
""" |
552 |
This class works in a similar way to `Map`, except that it |
553 |
shows a 2D scalar field clipped using a scalar value and subsequently |
554 |
rotated around the z-axis to create a 3D looking effect. This class should |
555 |
only be used with 2D data sets and NOT 3D. |
556 |
""" |
557 |
|
558 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
559 |
# This saves the user from specifying the viewport when there is only one. |
560 |
# If no lut is specified, the color scheme will be used. |
561 |
def __init__(self, scene, data_collector, viewport = Viewport.SOUTH_WEST, |
562 |
lut = Lut.COLOR, cell_to_point = False): |
563 |
""" |
564 |
Initialise the MapOnScalarClipWithRotation. |
565 |
|
566 |
:attention: The source can either be point or cell data. If the source is cell data, a conversion to point data may or may not be required, in order for the object to be rendered correctly. If a conversion is needed, the 'cell_to_point' flag must be set to 'True', otherwise 'False' (which is the default). On occasions, an inaccurate object may be rendered from cell data even after conversion. |
567 |
|
568 |
:type scene: `Scene` object |
569 |
:param scene: Scene in which objects are to be rendered on |
570 |
:type data_collector: `DataCollector` object |
571 |
:param data_collector: Deal with source of data for visualisation |
572 |
:type viewport: `Viewport` constant |
573 |
:param viewport: Viewport in which objects are to be rendered on |
574 |
:type lut: `Lut` constant |
575 |
:param lut: Lookup table color scheme |
576 |
:type cell_to_point: Boolean |
577 |
:param cell_to_point: Converts cell data to point data (by averaging) |
578 |
""" |
579 |
|
580 |
self.__data_collector = data_collector |
581 |
self.__viewport = viewport |
582 |
self.__lut = lut |
583 |
self.__cell_to_point = cell_to_point |
584 |
|
585 |
# Keeps track whether MapOnScalarClipWithRotation has been modified. |
586 |
self.__modified = True |
587 |
Clipper.__init__(self) |
588 |
Rotation.__init__(self) |
589 |
DataSetMapper.__init__(self) |
590 |
Actor3D.__init__(self) |
591 |
scene._addVisualizationModules(self) |
592 |
|
593 |
def _isModified(self): |
594 |
""" |
595 |
Return whether the MapOnScalarClipWithRotation or DataCollector has |
596 |
been modified. |
597 |
|
598 |
:rtype: Boolean |
599 |
:return: True or False |
600 |
""" |
601 |
|
602 |
return self.__modified or self.__data_collector._isModified() |
603 |
|
604 |
def _render(self, scene): |
605 |
""" |
606 |
Render the surface map clip using scalar data and subsequently rotated. |
607 |
|
608 |
:type scene: `Scene` object |
609 |
:param scene: Scene in which objects are to be rendered on |
610 |
""" |
611 |
|
612 |
# This entire 'if' section had to be moved from the __init__ method |
613 |
# due to the use of 'GetPoints().GetNumberOfPoints()'. A source |
614 |
# (i.e. xml file) must be |
615 |
# supplied before 'GetPoints().GetNumberOfPoints()' is able to return |
616 |
# the correct value |
617 |
# when executed. This is to accommodate for lazy evaluation. |
618 |
if (self._isModified() == True): |
619 |
|
620 |
# Swaps the points from the y-axis to the z-axis and vice-versa. |
621 |
# This is needed as VTK is only able to perform rotation along |
622 |
# the z-axis. |
623 |
output = self.__data_collector._getDataCollectorOutput() |
624 |
num_points = output.GetPoints().GetNumberOfPoints() |
625 |
for i in range (num_points): |
626 |
point = output.GetPoints().GetPoint(i) |
627 |
output.GetPoints().SetPoint(i, point[0], point[2], point[1]) |
628 |
|
629 |
# --- Map clipped using a scalar value and subsequently rotated --- |
630 |
|
631 |
# NOTE: Lookup table color mapping (color or grey scale) MUST be set |
632 |
# before DataSetMapper. If it is done after DataSetMapper, no effect |
633 |
# will take place. |
634 |
if(self.__lut == Lut.COLOR): # Colored lookup table. |
635 |
lookup_table = LookupTable() |
636 |
lookup_table._setTableValue() |
637 |
elif(self.__lut == Lut.GREY_SCALE): # Grey scaled lookup table. |
638 |
lookup_table = LookupTable() |
639 |
lookup_table._setLookupTableToGreyScale() |
640 |
|
641 |
if(self.__cell_to_point == True): #Converts cell data to point data. |
642 |
c2p = CellDataToPointData(output) |
643 |
# None is used because a plane is not required when a scalar |
644 |
# value is used to perform the clipping. |
645 |
self._setupClipper(c2p._getCellToPointOutput(), None) |
646 |
elif(self.__cell_to_point == False): # No conversion happens. |
647 |
self._setupClipper(output, None) |
648 |
|
649 |
geometry = Geometry(self._getClipperOutput()) |
650 |
|
651 |
self._setupRotationExtrusionFilter(geometry._getGeometryOutput()) |
652 |
self._setupDataSetMapper(self._getRotationOutput(), |
653 |
lookup_table._getLookupTable()) |
654 |
|
655 |
self._setupActor3D(self._getDataSetMapper()) |
656 |
scene._addActor3D(self.__viewport, self._getActor3D()) |
657 |
|
658 |
if(self.__data_collector._isScalarSet() == True): |
659 |
self.__data_collector._setActiveScalar() |
660 |
# self._isScalarRangeSet checks whether the scalar range has been |
661 |
# specified by the user. If it has, then the scalar range |
662 |
# read from the source will be ignored. |
663 |
if(not(self._isScalarRangeSet())): |
664 |
self._setScalarRange(self.__data_collector._getScalarRange()) |
665 |
|
666 |
self.__modified = False |
667 |
|
668 |
|
669 |
|