13 |
# public methods from the driver. |
# public methods from the driver. |
14 |
class Map(DataSetMapper, Actor3D): |
class Map(DataSetMapper, Actor3D): |
15 |
""" |
""" |
16 |
Class that shows a scalar field by color on a domain surface. |
Class that shows a scalar field on a domain surface. |
17 |
""" |
""" |
18 |
|
|
19 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
20 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
21 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
22 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
23 |
|
# be used. |
24 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
25 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, |
26 |
outline = True): |
outline = True): |
33 |
@type scalar: String |
@type scalar: String |
34 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
35 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
36 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
37 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
38 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
39 |
@type outline: Boolean |
@type outline: Boolean |
43 |
# NOTE: Actor3D is inherited and there are two instances declared here. |
# NOTE: Actor3D is inherited and there are two instances declared here. |
44 |
# As a result, when methods from Actor3D is invoked from the driver, |
# As a result, when methods from Actor3D is invoked from the driver, |
45 |
# only the methods associated with the latest instance (which in this |
# only the methods associated with the latest instance (which in this |
46 |
# case is the Actor3D for the Surface map) can be executed. Actor3D |
# case is the Actor3D for the map) can be executed. Actor3D |
47 |
# methods associated with Outline cannot be invoked from the driver. |
# methods associated with Outline cannot be invoked from the driver. |
48 |
# They can only be called within here, which is why Outline must |
# They can only be called within here, which is why Outline must |
49 |
# be place before Surface map as there is unlikely to be any changes |
# be place before map as there is unlikely to be any changes |
50 |
# made to the Outline's Actor3D. |
# made to the Outline's Actor3D. |
51 |
|
|
52 |
# ----- Outline ----- |
# ----- Outline ----- |
58 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
59 |
# Default outline color is black. |
# Default outline color is black. |
60 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
61 |
|
|
62 |
# Default line width is 1. |
# Default line width is 1. |
63 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
64 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
65 |
|
|
66 |
# ----- Surface map ----- |
# ----- Map ----- |
67 |
|
|
68 |
if(scalar != None): # True only if a scalar field was specified. |
if(scalar != None): # True only if a scalar field was specified. |
69 |
data_collector._setActiveScalar(scalar) |
data_collector._setActiveScalar(scalar) |
80 |
|
|
81 |
DataSetMapper.__init__(self, data_collector._getOutput(), |
DataSetMapper.__init__(self, data_collector._getOutput(), |
82 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
83 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
84 |
|
|
85 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
86 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
87 |
|
|
88 |
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|
89 |
|
############################################################################### |
90 |
|
|
91 |
|
|
92 |
from transform import Transform |
from transform import Transform |
93 |
from plane import Plane |
from plane import Plane |
97 |
# to allow access to their public methods from the driver. |
# to allow access to their public methods from the driver. |
98 |
class MapOnPlaneCut(DataSetMapper, Actor3D, Transform, Plane, Cutter): |
class MapOnPlaneCut(DataSetMapper, Actor3D, Transform, Plane, Cutter): |
99 |
""" |
""" |
100 |
Class that show a scalar field on a plane. |
Class that show a scalar field on a plane. |
101 |
""" |
""" |
102 |
|
|
103 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
104 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
105 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
106 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
107 |
|
# be used. |
108 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
109 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
110 |
|
|
117 |
@type scalar: String |
@type scalar: String |
118 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
119 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
120 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
121 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
122 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
123 |
@type outline: Boolean |
@type outline: Boolean |
136 |
# ----- Outline ----- |
# ----- Outline ----- |
137 |
|
|
138 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
139 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
140 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
141 |
|
|
143 |
# Default outline color is black. |
# Default outline color is black. |
144 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
145 |
# Default line width is 1. |
# Default line width is 1. |
146 |
|
|
147 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
148 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
149 |
|
|
|
|
|
150 |
# ----- Map on a plane ----- |
# ----- Map on a plane ----- |
151 |
|
|
152 |
if(scalar != None): |
if(scalar != None): |
170 |
|
|
171 |
DataSetMapper.__init__(self, Cutter._getOutput(self), |
DataSetMapper.__init__(self, Cutter._getOutput(self), |
172 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
173 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
174 |
|
|
175 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
176 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
177 |
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|
178 |
|
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|
|
|
179 |
########################################################################### |
########################################################################### |
180 |
|
|
181 |
|
|
|
|
|
182 |
from clipper import Clipper |
from clipper import Clipper |
183 |
|
|
184 |
# NOTE: DataSetMapper, Actor3D, Transform, Plane and Clipper were inherited |
# NOTE: DataSetMapper, Actor3D, Transform, Plane and Clipper were inherited |
191 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
192 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
193 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
194 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
195 |
|
# be used. |
196 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
197 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
198 |
|
|
205 |
@type scalar: String |
@type scalar: String |
206 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
207 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
208 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
209 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
210 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
211 |
@type outline: Boolean |
@type outline: Boolean |
224 |
# ----- Outline ----- |
# ----- Outline ----- |
225 |
|
|
226 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
227 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
228 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
229 |
|
|
230 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
231 |
# Default outline color is black. |
# Default outline color is black. |
232 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
233 |
|
|
234 |
# Default line width is 1. |
# Default line width is 1. |
235 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
236 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
237 |
|
|
|
|
|
238 |
# ----- Map on a clipped plane ----- |
# ----- Map on a clipped plane ----- |
239 |
|
|
240 |
if(scalar != None): |
if(scalar != None): |
259 |
|
|
260 |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
261 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
262 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
263 |
|
|
264 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
265 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
266 |
|
|
267 |
|
|
|
|
|
268 |
############################################################################# |
############################################################################# |
269 |
|
|
270 |
|
|
|
|
|
271 |
# NOTE: DataSetMapper, Actor3D and Clipper were inherited |
# NOTE: DataSetMapper, Actor3D and Clipper were inherited |
272 |
# to allow access to their public methods from the driver. |
# to allow access to their public methods from the driver. |
273 |
class MapOnScalarClip(DataSetMapper, Actor3D, Clipper): |
class MapOnScalarClip(DataSetMapper, Actor3D, Clipper): |
278 |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
# The SOUTH_WEST default viewport is used when there is only one viewport. |
279 |
# This saves the user from specifying the viewport when there is only one. |
# This saves the user from specifying the viewport when there is only one. |
280 |
# If no scalar field is specified, the first encountered in the file will |
# If no scalar field is specified, the first encountered in the file will |
281 |
# be loaded automatically. |
# be loaded automatically. If no lut is specified, the color scheme will |
282 |
|
# be used. |
283 |
|
|
284 |
def __init__(self, scene, data_collector, scalar = None, |
def __init__(self, scene, data_collector, scalar = None, |
285 |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
viewport = Viewport.SOUTH_WEST, lut = Lut.COLOR, outline = True): |
286 |
|
|
293 |
@type scalar: String |
@type scalar: String |
294 |
@param scalar: Scalar field to load from the source file |
@param scalar: Scalar field to load from the source file |
295 |
@type viewport: L{Viewport <constant.Viewport>} constant |
@type viewport: L{Viewport <constant.Viewport>} constant |
296 |
@param viewport: Viewport in which the object is to be rendered on |
@param viewport: Viewport in which objects are to be rendered on |
297 |
@type lut : L{Lut <constant.Lut>} constant |
@type lut : L{Lut <constant.Lut>} constant |
298 |
@param lut: Lookup table color scheme |
@param lut: Lookup table color scheme |
299 |
@type outline: Boolean |
@type outline: Boolean |
312 |
# ----- Outline ----- |
# ----- Outline ----- |
313 |
|
|
314 |
if(outline == True): |
if(outline == True): |
|
#outline = Outline(Glyph3D._getOutput(self)) |
|
315 |
outline = Outline(data_collector._getOutput()) |
outline = Outline(data_collector._getOutput()) |
316 |
DataSetMapper.__init__(self, outline._getOutput()) |
DataSetMapper.__init__(self, outline._getOutput()) |
317 |
|
|
318 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
319 |
# Default outline color is black. |
# Default outline color is black. |
320 |
Actor3D.setColor(self, Color.BLACK) |
Actor3D.setColor(self, Color.BLACK) |
321 |
|
|
322 |
# Default line width is 1. |
# Default line width is 1. |
323 |
Actor3D._setLineWidth(self, 1) |
Actor3D._setLineWidth(self, 1) |
324 |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
scene._addActor3D(viewport, Actor3D._getActor3D(self)) |
325 |
|
|
|
|
|
326 |
# ----- Map clipped using a scalar value ----- |
# ----- Map clipped using a scalar value ----- |
327 |
|
|
328 |
if(scalar != None): |
if(scalar != None): |
338 |
lookup_table = LookupTable() |
lookup_table = LookupTable() |
339 |
lookup_table._setLookupTableToGreyScale() |
lookup_table._setLookupTableToGreyScale() |
340 |
|
|
341 |
# None because a plane is not required when a scalar value is |
# None is used because a plane is not required when a scalar value is |
342 |
# used to perform the clipping. |
# used to perform the clipping. |
343 |
Clipper.__init__(self, data_collector._getOutput(), None) |
Clipper.__init__(self, data_collector._getOutput(), None) |
344 |
|
|
345 |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
DataSetMapper.__init__(self, Clipper._getOutput(self), |
346 |
lookup_table._getLookupTable()) |
lookup_table._getLookupTable()) |
|
|
|
347 |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
DataSetMapper._setScalarRange(self, data_collector._getScalarRange()) |
348 |
|
|
349 |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |
Actor3D.__init__(self, DataSetMapper._getDataSetMapper(self)) |