314 |
if(self.__arrow == Arrow.TWO_D): # Use 2D arrows. |
if(self.__arrow == Arrow.TWO_D): # Use 2D arrows. |
315 |
Arrow2D.__init__(self) |
Arrow2D.__init__(self) |
316 |
self._setupGlyph3D(self._getMaskPointsOutput(), |
self._setupGlyph3D(self._getMaskPointsOutput(), |
317 |
self._getActor2DOutput()) |
self._getArrow2DOutput()) |
318 |
elif(self.__arrow == Arrow.THREE_D): # Use 3D arrows. |
elif(self.__arrow == Arrow.THREE_D): # Use 3D arrows. |
319 |
Arrow3D.__init__(self) |
Arrow3D.__init__(self) |
320 |
self._setupGlyph3D(self._getMaskPointsOutput(), |
self._setupGlyph3D(self._getMaskPointsOutput(), |