/[escript]/trunk/pyvisi_old/TODO
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Revision 337 - (hide annotations)
Mon Dec 12 01:57:07 2005 UTC (13 years, 10 months ago) by cochrane
Original Path: trunk/pyvisi/TODO
File size: 3278 byte(s)
Initial merge of pyvisi into esys repository.
1 cochrane 337 - Reimplement evaluation stack way of running low level code to more robust
2     model
3     (added 2004-11-19, 14:02, incomplete, priority veryhigh)
4    
5     - Work out how to find out the dimensions of an image in vtk
6     (added 2004-11-19, 14:28, incomplete, priority veryhigh)
7    
8     - Implement render object talking directly to a python interpreter instance
9     sitting in a separate thread
10     (added 2004-11-19, 14:29, incomplete, priority veryhigh)
11    
12     - Investigate threading in python and how communication works between processes
13     (added 2004-11-19, 14:33, incomplete, priority veryhigh)
14    
15     - Load vtk unstructured mesh
16     (added 2004-11-19, 14:03, incomplete, priority high)
17    
18     - convert numarrays to vtk structuredData objects
19     (added 2004-11-19, 14:30, incomplete, priority high)
20    
21     - Fully implement linestyles in renderers.gnuplot
22     (added 2005-01-21, 13:44, incomplete, priority high)
23    
24     - Fully implement linestyles in renderers.vtk
25     (added 2005-01-21, 13:44, incomplete, priority high)
26    
27     - View vtk structured and unstructured meshes
28     (added 2005-02-24, 13:52, incomplete, priority high)
29    
30     - Write up student project description
31     (added 2004-11-19, 14:03, incomplete, priority medium)
32    
33     - Convert escript Data objects into relevant vtk objects
34     (added 2004-11-19, 14:04, incomplete, priority medium)
35    
36     - scene.add() could do a _renderer.AddActor(obj) and rest of code just sets up
37     the actor
38     (added 2004-11-19, 14:30, incomplete, priority medium)
39    
40     - Need a log output file for user- and developer- debugging information.
41     (added 2005-01-21, 14:09, incomplete, priority medium)
42    
43     - At present, can only have one kind of linestyle per graph. We need a way to
44     specify different linestyles for each individual line on a multi-line graph if
45     desired.
46     (added 2005-01-24, 15:56, incomplete, priority medium)
47    
48     - Need to keep a count of the number of a given type of object exists within a
49     scene so that can have many of the same type of object in a scene (stops
50     overwriting objects in autogenerated code).
51     (added 2005-01-27, 13:49, incomplete, priority medium)
52    
53     - Need to add a delete object method so can remove objects from a Scene if
54     desired
55     (added 2005-01-27, 13:55, incomplete, priority medium)
56    
57     - Add options dictionaries to objects, so that things like xlabel, ylabel etc
58     can be set at object instantiation time.
59     (added 2005-02-24, 13:46, incomplete, priority medium)
60    
61     - Start writing docs for the api so that other developers can contribute more
62     easily
63     (added 2005-02-24, 13:53, incomplete, priority medium)
64    
65     - work out conceptual differences between a mesh plot (in matlab sense) and a
66     mesh in a mesh generator sense
67     (added 2004-11-19, 14:32, incomplete, priority low)
68    
69     - work out concept of line data for fault systems; is it a LinePlot or what is
70     it?
71     (added 2004-11-19, 14:33, incomplete, priority low)
72    
73     - Get BallPlots working in vtk
74     (added 2005-01-21, 13:45, incomplete, priority low)
75    
76     - Get BallPlots working in povray
77     (added 2005-01-21, 13:45, incomplete, priority low)
78    
79     - View a 3D vector field as an Arrow Plot
80     (added 2005-02-24, 13:54, incomplete, priority low)
81    
82     - Will need sections in the manual for the docs about each renderer module, or
83     possibly each module supplies their own.
84     (added 2005-01-12, 08:54, incomplete, priority verylow)
85    

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